James hata well done job

By Unorthodox_Style, in UFS General Discussion

I would just like to say what a well done job to James Hata for a creative work, and to the other that were part in the creation. James you have really out done yourself with this one, and i hope you even go further than this one with Tekken 6. I am looking forward to playing this games till i can't left up hands as long as sets like this keeps on coming out. So thanks again to our fellow UFS New York player Hata.

Here's what I find depressing: as we all know, Set 11 pre-orders were off the charts. As we also know, Set 11 was quite disappointing (well, I think so).

Set 12, the set that I feel completely changes our game, has so far had shoddy pre-orders. I really find that sad. This set is THE most important set since Set 9, and it hasn't done as well as Set 11 in terms of sales? Asshattery, I tell you.

I wouldn't say the drop-off of preorders should concern anyone.

HolyDragonCloud said:

I wouldn't say the drop-off of preorders should concern anyone.

I agree. I know I myself took a break after south arena showdown and a little after when the meta hit "Spike + foundations" for a long stall (Not to say i didn't absolutely love the SAS, i had a ton of fun there, but afterwards i took a break), as did a lot of people in my playgroup, and now that this set has come out most of our players are coming back (myself included), so pre-orders aren't going to be big, but i really do believe that post-release sells will be.

Set twelve has been the first set I've actually pre-ordered for.

It's also the first set since Cutting Edge that I've actually bought boxes for instead of just picking up singles.

What did sonmeone say Twilight Embrace??? Where I'll pay cash!

I like this set a lot for sure its going too change the game . Honestly this set reminds me a lot of the older sets awesome attacks but so few blocks I wonder if this is the plan for all the sets from here on out.

Cheers to the entire staff.

JAMES! Are you going to Can Nats? As a fire player I would trade for your cards <3 Although..you probably have access to all the cards so I don't know what you would want from me o_o

Set 11 also hit during Holiday Season. That will always generate a boost.

Some of us may have been crapped upon with the economy bottoming out and have been forced to take new lower paying jobs...

I for one wasnt too impressed with the sets in general. They arent bad by any means just didnt do it for me. I am not a fan of remaking cards and by this i mean i pick up a card and the first thought is its very similar to ... I love the idea of combo but thought it was poorly executed. the combo cards are either really good or garbage. Would like to see it expanded in to utility effects. the biggest disapointment is the foundations that destroy themselves. Realalistically how many of these can you play?

rulemonkey said:

I for one wasnt too impressed with the sets in general. They arent bad by any means just didnt do it for me. I am not a fan of remaking cards and by this i mean i pick up a card and the first thought is its very similar to ... I love the idea of combo but thought it was poorly executed. the combo cards are either really good or garbage. Would like to see it expanded in to utility effects. the biggest disapointment is the foundations that destroy themselves. Realalistically how many of these can you play?

I agree with almost everything said here. Set 12 is a huge disappointment to me personally. James Hata was playing things way too safe, and the result is a set that you don't need to buy if you already have cards from previous block three sets. Where are the cards that make Feline Spike look less appealing? Where are the 'must have' cards for any specific symbol? I haven't really seen any stand out cards.

Set 12 would be great if it was a new game and was the first set for thus game, but as an introduction to a new block in which very powerful cards already exsist, I see no reason for its exsistance.

Now it's not a total waste. The new characters are 'neat' despite horrible artwork for characters such as Zhao Dyao. Seriously how did you go from this: 01.jpg

To this? No personal offense to the artist... 001.jpg

There are a couple of other 'neat' cards in the sets but nothing good enough to make me actually want to buy any of them. Before the flame wars begin, please take off the fanboy goggles and provide real reasons for why you disagree...

THE reason you need to buy them is b/c next block when it comes around, you'll need all these cards. Not that hard to figure out. Playing it safe? Are you serious? There are tons of crazy power crads, people wil figure it out eventually. I don't see how the new shoulder rush and knight breaker are playing it safe at all.

There are some good cards in the set, I agree. However, I don't think the set is as game changing as some people are making it out to be.

Dreco said:

There are some good cards in the set, I agree. However, I don't think the set is as game changing as some people are making it out to be.

It is if you look to the future and realize that this is the stuff that block 4 is made of and you look at the direction the game seems to be taking when compared to previous itterations.

Scott Gaines said:

THE reason you need to buy them is b/c next block when it comes around, you'll need all these cards. Not that hard to figure out. Playing it safe? Are you serious? There are tons of crazy power crads, people wil figure it out eventually. I don't see how the new shoulder rush and knight breaker are playing it safe at all.

So then you can pick up the cards at the next rotation for block 4. Set 12 is playing it very safe compared to previous sets as can be seen by the heavy costs on alot of cards (destroying themselves etc.). Like I said, it's a great set if it were the only set out there, but it's not.

Bringing stuff like Shoulder Rush back is great but it's only coming back to try to get people to use multiple attacks again instead of just OTKing. There are alot of great chip damage attacks in this set.

GiantThighLover said:

Scott Gaines said:

THE reason you need to buy them is b/c next block when it comes around, you'll need all these cards. Not that hard to figure out. Playing it safe? Are you serious? There are tons of crazy power crads, people wil figure it out eventually. I don't see how the new shoulder rush and knight breaker are playing it safe at all.

So then you can pick up the cards at the next rotation for block 4. Block 12 is playing it very safe compared to previous sets as can be seen by the heavy costs on alot of cards (destroying themselves etc.). Like I said, it's a great set if it were the only set out there, but it's not.

Bringing stuff like Shoulder Rush back is great but it's only coming back to try to get people to use multiple attacks again instead of just OTKing. There are alot of great chip damage attacks in this set.

Continualy raising the power level, like what had been done in the past, is not healthy for a game. If they put out attacks that make spike less attractive it'd be rediculous, and if we had to do that with each successive step prety soon we'd end up with a 4/6 attack with stun 3 multiple 3 powerful 4 and a enhance that kills babies in Taiwan.

BlindProphet said:

GiantThighLover said:

Scott Gaines said:

THE reason you need to buy them is b/c next block when it comes around, you'll need all these cards. Not that hard to figure out. Playing it safe? Are you serious? There are tons of crazy power crads, people wil figure it out eventually. I don't see how the new shoulder rush and knight breaker are playing it safe at all.

So then you can pick up the cards at the next rotation for block 4. Block 12 is playing it very safe compared to previous sets as can be seen by the heavy costs on alot of cards (destroying themselves etc.). Like I said, it's a great set if it were the only set out there, but it's not.

Bringing stuff like Shoulder Rush back is great but it's only coming back to try to get people to use multiple attacks again instead of just OTKing. There are alot of great chip damage attacks in this set.

Continualy raising the power level, like what had been done in the past, is not healthy for a game. If they put out attacks that make spike less attractive it'd be rediculous, and if we had to do that with each successive step prety soon we'd end up with a 4/6 attack with stun 3 multiple 3 powerful 4 and a enhance that kills babies in Taiwan.

I completely agree. So what you're saying is in a year from now, when Set 12 is the oldest legal set, it will be good? I like the direction the set is going by fixing the raising power creep, but what incentive is there to play Set 12 cards when you already have broken jank by comparison for the remainder of block three, which will last another YEAR?

BlindProphet said:

It is if you look to the future and realize that this is the stuff that block 4 is made of and you look at the direction the game seems to be taking when compared to previous itterations.

I guess I should have been more clear. I have been speaking with people who are trying to tell me that this set has completely changed the game right now this very second in block 3. I don't think this set has that power or is going to make a major immediate impact on the format RIGHT NOW. 1 year from now when we rotate to block 4, obviously there is a large change, but we are still missing 3-4 more sets from that as well so who knows what else is to come. This is definitely a step in a new direction, I won't dispute that, but it's just a step.

GiantThighLover said:

I completely agree. So what you're saying is in a year from now, when Set 12 is the oldest legal set, it will be good? I like the direction the set is going by fixing the raising power creep, but what incentive is there to play Set 12 cards when you already have broken jank by comparison for the remainder of block three, which will last another YEAR?

Set 12 has a 5 point mark which means it is legal for block 3 and will the first base set for block 4 so yes it will be legal for 2 years. While sets 8-11 will rotate next year.

nevermind

Scubadude said:

GiantThighLover said:

I completely agree. So what you're saying is in a year from now, when Set 12 is the oldest legal set, it will be good? I like the direction the set is going by fixing the raising power creep, but what incentive is there to play Set 12 cards when you already have broken jank by comparison for the remainder of block three, which will last another YEAR?

Set 12 has a point mark which means it is legal for block 3 and will the first base set for block 4 so yes it will be legal for 2 years. While sets 8-11 will rotate next year.

You aren't understanding what I'm saying.

Ok here are some of the reasons I believe set 12 is gonna change the meta.

--Defender loops are basiaclly dead now. Here are just some of the cards that stop it.

Sa, symbol of ppretection

Stand off

Immovable object

Ka tecnique

controller of souls

--Order will have to think twice about commiting stuff against decks with Torn hero and perfect sense of balance

--Rashotep shuts down chun li, rock howard (insert card here)...

-control decks wont have all day to build against fire, death and evil agro

I want to see "the order deck" survive against the death donovan deck thats running around my meta. Look up shreding Vibrato...then go look at donovan...ya thats good stuff.

You missed Calming the Mind.

I'm wondering after seeing at so many Regional events I-Spin being so prevelent, I'm wondering how many folks are going to be rocking decks that use Calming the Mind which helps Slow down Ispin, Spike, and Defender loops

Had to go look that one up, its like mortal strike in a way. Actually not to bad of a card. Feline spike is still going to be a ***** though even with that card, just gonna put my head in the sand and pretend spike doesnt exist.