Characters
:
x1 Hilde*
Foundations: 37
4 Amy's Assistance
4 Red Lotus of the Sun
4 Healer
4 ShadoWar
4 The National Tae Kwon Do Treasure
4 Memories of a Nightmare
4 Torn Hero
3 Destiny
3 Arrogan and Insolent
3 Nobility of the Wolf
Attacks: 14
4 Lynx Tail
4 Big Cyclone
4 Heel Snipe
2 Reborn Slasher
Assets: 10
3 Olcadan's mentoring
3 Cage Arena
2 Glanzende Nova and Frischer himmel
2 Assassination Arts
Actions: 3
3 Dual-Wielding
CC Breakdown
1cc 0
2cc 4
3cc 10
4cc 14
5cc 33
6cc 3
Diff Breakdown
8+ diff 0
7 diff 4
6 diff 4
5 diff 0
4 diff 9
3 diff 4
2 diff 29
1 diff 8
0 diff 6
Cards in Deck 64 + character
Average Diff. 2.63
Average CC 4.33
Side Deck: 8
4 Holding Ground
3 Fight of Flight
1 Cage Arena
so its not to difficult to figure out what she does. Play attack, reduce damage as much as possible, then use hilde to create a massively fast and strong attack for very little relitive cost. Tech cards are A&I when I play and reduce another attack to ready Hilde, Healer to return my reduced attack back up so that its even stronger after Hilde hits.
Holding Ground will be in my sidedeck just incase I need it or as a defense against Tag Along. Tag Along isnt in the deck because 1. its another 4 check and 2. Theres really not any single card I must have in this deck. I may add it into the side if need be but I mostlikely wont main it. Im also thinking about adding in Hope for One's People, however first I would like to see how the deck plays out and if I would get a chance to use the ability.
The Great Silver wolf Goddess- Good HILDE
Hilde + Big Cyclone + Dual Wielding is terrible punishment for someone who just made you discard...
*BAM!*
quarzark said:
Hilde + Big Cyclone + Dual Wielding is terrible punishment for someone who just made you discard...
*BAM!*
"I don't blame people for their mistakes... but I do ask that they pay for them..."~John Hammond
big cyclone will see much more play now that it says f you bitter rivals
Why not run Fight or Flight as well? Hilde's ability only works on one attack, so it's not like tossing a 20dmg Big Cyclone isn't worth it. Even a 12dmg Heel Snipe.
Shaneth said:
Why not run Fight or Flight as well? Hilde's ability only works on one attack, so it's not like tossing a 20dmg Big Cyclone isn't worth it. Even a 12dmg Heel Snipe.
Because 1. I can use Arrogant and Insolent to ready Hilde. 2. Its another 4 check, 3. If I dont have Arrogant and Insolent out then I'll play around it.
Also what happens if I use Fighter of Flight, then my opponent reduces its damage? I wouldnt be able to up it again. Also Heel Snipe of Big Cyclone wouldnt be a factor unless its durring my opponent's turn since that would be the first card I played on my turn. Besides, why run FoF when I have Dual-Wielding? If I was going to run another 4 check main boarded, then it would be holding ground.
Gotcha. Good explanation.
Alright, so I played a few games today, most of them ended up with her doing something along the lines of turn 2 or 3, 42 speed 40 damage Lynx Tail. Also giant Big Cyclone after being discarded... NICE
If anyone else has any ideas, let me know. Im still iffy about regretful Existance, I may trade if for something else, like "from the mouse" so that I can grab back attacks like Lynx tail.
so no one has any suggestions at all? Interesting, well then I guess this is just a perfect deck right? must be if no one has anything else to say about it. If you dont think its a best thing ever created... then feel free to lend some helpful suggestions
I have suggestions but what I gather from this thread and your Ivy one is you don't take any suggestions on board. So why bother?
From what you have said about the deck it works pretty dang well the way you have it, and it works how you like it, so why change anything? I am sure there is stuff out there that will mess it up, but you'll have to play it first - it's not like you have been through exhaustive deck testing yet. What problems have you encountered so far? More feedback from your playing - other than "This throws unblockable massive attacks turn 2 yay" - may help people may more constructive suggestions. Like Shaneth's.
Yeah.
I honestly see Fight or Flight as a great addition. You won't always get Arrogant, or Healer, or whatever. It's another thing that works great for both offense and defense. I don't see why you are shooting that card down when it has an excellent place in this deck.
Shaneth said:
Yeah.
I honestly see Fight or Flight as a great addition. You won't always get Arrogant, or Healer, or whatever. It's another thing that works great for both offense and defense. I don't see why you are shooting that card down when it has an excellent place in this deck.
Im not shooting it down, Im saying that I dont feel that the deck requires it as another 4 check. Yes its both defensive and offencive but it also hinders the deck. I may try it out just to see since Im looking for something to replace Regretful Existance but like I said before, if I dont have Arrogant and Insolent then I'll play around it. Now I may add either "from the mouse" back in or I may try 2 fight or Flights. Im really trying to keep the checks for the deck up (however that doesnt mean I want to add in something useless like Infected just because its a 6).
Duckman- Im fully open to suggestions, I havent once said that a comment is stupid. But I also have the right to turn down ideas when they completely go against the way I wish to play my deck. (IE. the first post for my ivy deck). I post decks so that I can get people's ideas, maybe try them out or keep them in mind... but everyone has different play styles. If you dont want to comment or post ideas then dont, you're perfectly free to do so, but if you dont have something constructive to say then just dont post.
updated deck a bit, still testing it but let me know what might help.
updated deck after testing it out abit, Heel Snipe is a rediculously good card in the deck since none of my Enchances can be stopped. Its been working really well, only losing to another Hilde deck run off of fire. The deck is running a bit faster than I thought so I dropped a couple of cards that just werent being used. So far the biggest problem has been Holding Ground and Seal of Cessation. Im also thinking about if I want to try and work either White Magic or White Gi into the deck to fuel the momentum cost on Torn Hero. However Im not thrilled with the idea of running momentum gen just to fuel 1 card that can still be used against stun
if you are going to run momentum gen run vulcan punch. healer+multiple+hilde is funny.
In my version I run More Machine than Woman, since by discarding a momentum and committing it you'll get -3 damage with no minimum, then since the damage is likely to be less than 1 you can commit any foundation you have to commit one of their foundations, like Holding Ground or Healer, in case you never draw into the Heel Snipes.
Im not really a big fan though of Good's momentum gen. Im tempted to use it for Torn hero, but its just not very appealing to me. Thats why Im not running More Machine. However if ShadoWar doesnt end up working I may try it out
why couldnt stand off have good....
^Because then Good pure-tank decks would be way too good. You can dual-symbol easily enough lol
the thing i dont like about heel snipe with hilde is rejection shuts you down. Also seems a lot more ppl are running mysterious stance these days....
Smazzurco said:
the thing i dont like about heel snipe with hilde is rejection shuts you down. Also seems a lot more ppl are running mysterious stance these days....
Even without Heel snipe Good wouldnt be able to stop rejection, the only thing that could be done is Seal with I really dont think needs to be run with this deck. also that is why I side in Holding ground, atleast that way it will be pushed back to full. As for Mysterious Stance, Its not played at all in my area, but if I do run into it Amy's assistance can take care of it.
Bump, the deck has been doing fairly well, I traded the x2 Chi Disruptors for Reborn Slashers, however not really sure If I want to stick with it. Im also thinking about trading the other 2 Ready for Battle for another 2 ShadoWar (-2 damage is always good with hilde and the +2 to my next check never hurts)
bumpage, the deck has been doing well, but theres always room for improvement
Even though I'm running an Order Hilde deck, I would suggest putting Wolfkrone Monument because when you're going to chain attacks, Arrogant and Insolent will activate each time you give -1 damage to your attack from Wolfkrone. More Machine Than Woman like some of the others said is a great addition to Hilde, especially its action side. So first you attack with Lynx Tail then combo with a Reborn Slasher, and drop More Machine than Woman for its action. Since all three has block modifiers of 2, your Reborn Slasher gets -6 damage.
Sato Arashi said:
Even though I'm running an Order Hilde deck, I would suggest putting Wolfkrone Monument because when you're going to chain attacks, Arrogant and Insolent will activate each time you give -1 damage to your attack from Wolfkrone. More Machine Than Woman like some of the others said is a great addition to Hilde, especially its action side. So first you attack with Lynx Tail then combo with a Reborn Slasher, and drop More Machine than Woman for its action. Since all three has block modifiers of 2, your Reborn Slasher gets -6 damage.
I tried out Wolfkrone before, It was ok but since its a terrain I'd perfer to have Cage Arena out. Also when you say A&I will activate each time, I assume you mean if I have multiple of them out since Arrogant and Insolent commits for its ability. I've really thought about More Machine, and it could still be an option, but the major problem I have is that fact that the founation side requires momentum (which this deck has none of, nor am I really all that interested in adding it in), which even though my attacks should be dealing damage, I'd rather save to fuel Torn Hero.
In my deck, I only need like 3 momentum since I'm running Lightning Horn in there, If you really need a good amount of momentum you can always run N-Type Human, since that garuntees momentum plus you're controlling your opponent's hand. I'm not sure how that'll help you out since like what I said before I'm running Order Hilde so I'm getting drawing from my Ken's Shotokan, Familial Loyalty, and Iron Tower.