Rebel Transport movement template.

By StupidPanic, in X-Wing

yeah,
How does this template work?
3rcYDDt.png
I can't work out how/where it was placed to establish the move to the new position??

Panic...

Don't worry. You're not alone...

I still haven't figured out how to use the three sea shells.

yeah,
a guy on the facebook 'UK/IRL x-wing group' worked it out.

FdmyebR.png

You use the notch at the end of the template.

Panic...

If I had to guess, which I do, I would say it looks like the template is set down touching the front base and then the ship moves to where the notch in the template is after template placement. be interesting to see how they control the angle...

There is a notch in the end of the template that you align with the back corner of the front base of the ship. You then move the ship up to your chosen maneuver. Took me a bit of staring and thinking at it to figure it out.

what is that, a like 22 degree turn?

Just a guess here, but I think it did a 2 turn, you slot the little divot in the template into the back corner of the front stand the line the ship up behind the two turn, had it done a one turn the ship would have been lined up behind the 1 turn spot on the template. Not sure i made any sense there or not.

Sigh, I type too slow some days

Edited by Garian Dagarkin

yeah,

a guy on the facebook 'UK/IRL x-wing group' worked it out.

FdmyebR.png

You use the notch at the end of the template.

Panic...

Thanks! That makes a lot more sense. In the picture it looks like the it's on top of the template.

Now how do you move straight? The bases look like they have the front notch guides.

So the huge ships will move a lot less on the board, makes sense, they are a lot slower. More like the moves are relative to the the front edge vs the whole base moving like on the small and large ships. I like it.

yeah,
I have to say don't like two piece base...
They could have designed a single piece with notches cut for placing the template at an angle for doing banks/turns.

This tiny notch at the end of the template just screams Lazy at me... like an after thought.

Panic...

Now that I look at the picture again, I'm guessing straight movement will also be measured from the back of the front stand as well. It looks like the notch makes it so the first line doesn't go behind the back of the front stand.

If they would have made a 'one base' solution the ship would move at 'light speed' and not a lumbering hulk it's supposed to be, IMHO!

Edited by jetsetter

From the image it looks like it's 1 long base split into two halves, not separate pieces.

This tiny notch at the end of the template just screams Lazy at me... like an after thought.

Always amazes me how judgmental people can be based on a single picture.

To say that the method they came up with is an after thought is somewhat ludicrous, they need a way of making that ship fly like it should, but still fit in the larger over all rules and methods of the game. That's not something you do as an afterthought.

The gencon version was on two large bases.

yeah,

I have to say don't like two piece base...

They could have designed a single piece with notches cut for placing the template at an angle for doing banks/turns.

This tiny notch at the end of the template just screams Lazy at me... like an after thought.

Panic...

Why would they do that when they would still have to make an entirely new maneuver template anyway? Doing it the way they did was elegant and simple, and as an engineering student I fully applaud their ability to use what they have and still come up with a system that reflects the way such a vessel would maneuver.

yeah,
None of the movement seems to be move to the other side of the template like the small ships.
So having a single piece base wouldn't cause a problem, they would just have to have different notches in the plastic or another wacky solution to turning big ships.

This solution seems lame, the notch in the template is so small, I can see a fair bit of notch locating 'wiggle room' alignment issues when the board is busy with ships in the space where the template goes alongside the transport ship!

Panic...

The gencon version was on two large bases.

It's still on two plastic bases with a cardboard base that spans both of them.

I think the 2 large bases over 1 huge base is primarily a $$ choice. Having to produce a 3rd type of base would cost more money. And while many people will buy multiple YT/Firespray/Lambda, very few will buy multiple transports. So to have a 3rd base type produced for a significantly smaller number of product would not be cost effective. That's my 2 cents anyway

yeah,
So charge $1-2 more for the BIG ship and give them a unique base.
with unique banking slots.

Panic...

Edited by Panic

So charge $1-2 more for the ship and give it a unique base.

Yes, because it's as simple as that...

Actually based on the picture of all the items, it looks like these bases might be new. They are probably the same size as the large bases we have now but the mechanism to attach the post to the base and the post to the ship are completely different.

So charge $1-2 more for the ship and give it a unique base.

Yes, because it's as simple as that...

yeah,

I think so.

It would be better than making a template with a hook notch in it that slides in under a bit of cardboard joining two bases together!

How many Big ships models will end up flying across the table when someone reaches out and quickly grabs the template thanks to the hook notch template?

A unique base would be much more elegant for both the models looks and the games mechanics.

Actually based on the picture of all the items, it looks like these bases might be new. They are probably the same size as the large bases we have now but the mechanism to attach the post to the base and the post to the ship are completely different.

I think just the peg/post is new.

Panic...

Edited by Panic

So it looks like the transport can move at max speed 4 (same speed as a fighter doing a 3 straight manuver). Also looks like it can only do a ~30 degree turn at 2 different speeds (the faster of which seems to make the front edge move about the same speed as a 1 bank on a large base ship).

So, it takes 3 turns to do the equivalent of a hard (90 degree) turn.... so 6 turns to turn this lumbering space whale around. And I thought the majestic space bison was hard enough to turn around :P