Recently picked up the game as soon as it hit the market here in Germany.
I like the idea of a "light" strategy game very much, but some questions popped up during my first 2 test games, most of them revolving around the archer units.
1. Archers shoot at enemy forces inside a building. Is this possible at all, since the building is consideres "blocking" territory?
My guess: Yes, "blocking" only counts when tracing a line of sight to another hex through the building. The fortified unit gains the "ignore one damage"-ability.
2. Archers are ajacent to an enemy unit. Can they choose to attack using ranged combat in order to avoid a counterattack, given the enemy isn't destroyed or flees? Could Yeoman Archers even attack twice this way, as long as they don't move?
3. Same situation as 2., but the archers are attacked. Do they counter using a melee or a ranged attack? Since there are 1 Melee hits on the dice, but only 1 ranged hit, that would almost double their hit chance, given they are not weak.
4. If an archer unit (or any other unit as well) is attacked 3 times by 3 different enemies in a turn, yet is not destroyed, is it eligible to counter 3 times?
Thanks in advance!