Picture a deck where you never defend an attack or destroy an enemy the only goal is to quest like the wind and avoid confrontation. Sound like fun? Probably not, but if you are waiting patiently for VoI to arrive and want to try something really different here is a deck for you. This deck by no means is perfect, and it is limited use on only a handful of scenarios, it is only going to work on willpower based scenarios and ones without a boss fight. Here is the Deck.
Hero (3)
Pippin (EaAD) x1
Fatty Bolger (TBR) x1
Frodo Baggins (CatC) x1
Ally (17)
Ethir Swordsman (TSF) x3
Imladris Stargazer (FoS) x3
Pelargir Shipwright (AoO) x3
West Road Traveller (RtM) x3
Silvan Refugee (TDF) x3
Arwen Undomiel (TWitW) x1
Bofur (TRG) x1
Attachment (15)
Ancient Mathom (AJtR) x3
Good Meal (TRG) x3
Hobbit Pipe (TBR) x3
Map of Earnil (AoO) x3
Resourceful (TWitW) x3
Event (18)
A Test of Will (Core) x3
Dwarven Tomb (Core) x3
Hobbit-sense (EaAD) x3
The Galadhrim's Greeting (Core) x3
Out of Sight (TLD) x3
O Elbereth! Gilthonial! (SaF) x3
Strategy:
The most important cards in the deck are Hobbit Sense and Out of Sight. Essentially they are the same thing other than cost, but they are going to prevent the inevitable swarm of enemies that come crashing down on you in the last few rounds, and this is what you want to save these card for.
The next important cards are Galadhrim's Greeting, Map of Eranil, and Dwarven Tomb. Especially in the early game. I want to drop my threat deeper into secrecy early on even in the first round if possible. With these few cards in the opening hand I can keep my threat below 10 for a few rounds.
All the allies other than Stargazer are primarily for willpower questing. Stagazer can help get key cards into hand, but the deck is pretty slow on draw, with just Ancient Mathom and Hobbit Pipes.
So here is how to play the deck. I have primarily played this on 7th Level scenario. And what I want to try to do first is reduce my threat, then bring a quester in next round. Try avoid engaging an enemy as long a possible, and just let them pile up in the staging area. Hopefully willpower can exceed or at least keep up with it the threat. If enemies do engage send them back to the staging area with Pippin ability or use O Elbereth! Gilthonial!. Once you start to use pippins ability threat will begin to snowball, which mean higher engagement cost enemies will be engaging next round so, make sure this does no start to early, at some point it is inevitable that a swarm of enemies will bare down and this is when you want to play Out of Sight while in secrecy or Hobbit Sense to avoid the attacks. This is what you want to have happen, since now you will have cleared the staging area and can quest free and clear for 15+ willpower next turn. If you do not clear the stage, you better have another HS or OoS or you are goblin stew next round. Fatty's ability comes into play late game when threat no longer matters, unless it means losing the game, but his ability can get you a few more progress and can be key at times.
This deck is not easy to play, but it can be quite exciting to race to the finish as the enemies swarm around you. During 7th level I have had victories with 10 engaged enemies and 4 more in the staging area, utterly amazed that I escaped without ever being attacked or destroying an enemy the whole game.
Question, suggestions, and comments are always welcome.
Edited by Tracker1