Like the title says I'm going to be an astromech. Our whole group is new to EotE (most are not new to Star Wars)
I haven't read the book cover to cover but, with astromechs is there specific equipment for us? or does it fall on myself and the GM to get creative with how to out fit me with tools, minor defensive weapons?
I plan on being a mechanic/slicer so hacking turrets and turning opponents defenses against them will be my main focus, so weapons aren't my focus, but an arc welder shock may not be enough sometimes lol.
So any advice astromech players can give me on being more than just the guy who fixes the ship and opens the locked doors would be greatly appreciated.