Me and my writing group (which amounts to a full third of my gaming group) are toying with a BC campaign that starts with a group of tribals taken from a chaos dominated feral world (a la pawns of chaos) and mid way through the long and painful process of becoming full CSM.
the template runs thus IIRC its a trimmed down version of the standard CSM template with humans stats
stats base: 25
Skills:
Awareness
Common lore (war)
Dodge
Parry
talents:
Unnatural Strength (1)
Unnatural Toughness (1)
Legion weapon training
gear:
Chainmail coat, legion knife (wielded as a bastard sword), legion bolt pistol (treated as basic)
The idea is that this first camapign arc will follow their journey through their final rites of passage (starting with an artifact retreival from a deathworld) after which they will gain more of their implants and gain another unnatural S&T (up to 2) and maybe some more talents and skills from indoctrination and additional training.
Then one maybe two more missions (with attendant power bumps afterward) before finally being sent to recover some power armour from a hidden arsenal belonging to an enemy warband that has been weakened by infighting after their leader`s apothesis.
Any thoughts on refining this process would be appeciated.
Edited by Askil