So, I've been contemplating the short comings of the swiss tourneys and their implications in truly weeding out the top players. For sake of debate, I'm going to focus on a 32 person tourney, and according to FFG's OP manual (http://www.fantasyflightgames.com/ffg_content/organized-play/support/op-flyer-booklet.pdf) you should run either 5 rounds of swiss, or a min of 3 rounds before cutting to top 4.
For the moment, lets focus on the 5 rounds of Swiss (since that is an option). That will work out such that you only have 1 5-0 player, but 5 4-0 players. This affects prize support for the top two (card box) and the top four (range ruler). If there was just a binary win/loss, and assuming the superior player always beats an inferior player, it works out nicely most of the time. The exceptions being when the best player gets matched up against the 2nd best in an earlier match. The one defeat will allow him the ability to get back into the top 4, but into 2nd. So this is why swiss tourneys are typically a good way to run a large tourney.
But it doesn't work for X wing due to the modified win. For example, the 1 5-0 player can actually not even make the top 4. If he ends up with 4 modified wins, his point total is only 19 points, which puts him below all 6 of the 4-1 players. Some may think this is okay... 4 complete wins should beat out a guy that just barely edged out his opponents.
But getting a modified win/loss is not that uncommon for/against swarms. While one could make the argument that if you can't fly a swarm fast enough to win out right, then that's a reason to not run that list at a tourney. But you can't help who you're matched up against, and how fast they can run the swarm.
And lets take the scenario where the one of the 4-0 teams going into the 5th round has suffered 2 modified wins thus far. He's still #2 with 16 points, just ahead of the guys at 3-1. But they're both **** good players, so neither one of them can completely annihilate the other in the potentially 60min time limit. The guy with 16 points wins the match, but it's another modified win. He ends up with 19 points. The guy he just beat has 20 points, and ends up winning the tourney over the other guys that went 4-1 because he has the SoS victory (it helps when your only loss comes against the guy that went 5-0). And you have the one guy that beat the "champion" sitting at 19 points, which puts him back in 6th place.
Furthermore - there are 5 guys at 20 points. FFG's tie breaker rules don't adequetely determine 1-5 of those people. The first tie breaker is ambigious (if they've played head to head, winner of head to head wins the TB) because it does not handle multi-way ties such as this one. If two of the guys had played each other, does the one that won that match up win the TB over all 4 people and the one that lost come in 5th? Or is it not used since not all of the players involved played each other? The second level of TB is SoS. But the way swiss tourneys work, this shouldn't be a large spread, and will not split up all 5 of these people. And there is no further TB to split them up (regardless of what some people think regarding points destroyed).
So here you have (given a rather specific) scenario where the strategy at the last table should be a very defensive one for the guy sitting in 1st, because as long as he doesn't lose all of his ships (or 33 points more than he kills) he walks away the champion. Does anyone else have a problem with that? I wish FFG would do something to address this deficiency in their scoring system.