Hi everyone,
I'm my group's overlord and I'm having a tough time selecting cards/strategies for our next campaign. We'll be playing the Labyrinth of Ruin expansions with Lair of the Wyrm and the Trollfens on top.
My hero players give me a really tough time so I'm trying to sorta min/max my creature/card picks so it stays challenging for them and interesting for me.
The new basic Overlord deck seems to be really fun, but seems rather lackluster compared to the old one once you start removing the really crappy cards. It seems to lack reliable all-star cards like Frenzy and Dash (the extra attack on surge one doesn't seem as good), both of which I kept all the way through our first campaign. Am I missing something here? Has anyone actually played the deck and found something I might've missed?
What do you think about the new Overlord archetypes? Is Reinforce still the best card in the game? Are there any other good options/synergies?
When picking monsters in Descent 2.0, picking large creatures seemed like the way to go whenever possible, the reinforcement mechanic seemed really skewed towards them. Ettins and Shadow Dragons especially worked really well for me. I noticed in the quest guide that now you are often times forced into picking small creatures but can also reinforce multiple ones per round. Are large creatures still the way when you have an open group?
Hope this wall of text isn't too intimidating and stimulates an interesting discussion.
Thanks for your time!