Okay,
So I dusted off a Anima book I purchased ages ago and am determined to try and get a game of it going.
Then I read the book again...
I contacted players and asked for characters
Then I read the book again...
I did some googling of things that confused me.
Then I read the book again...
I began running a quick game with a Mentalist, a Tao and a Dark Paladin.
This thread is more aimed to try and reach a better understanding, I have a really hard time following the rules of Anima because the format just seems allover the place to me.
That being said I am determined to figure it out and chew through it.
Can someone or a few people try to explain psi powers to me? With a example ideally?
I have a mentalist in the game who is asking questions and even reading the book I'm unsure of the answer to give him.
How does Psychic potential work vs Psychic Projection?
How does one go about actually using a Psi power? (is it just a porjection check, adding a floating amount of Psi pot?)
Hows does one resolve a psi power on a target?
How do innate slots work?
In the case, we have a mentalist telepathy/sentience user. and frankly I'm confused to hell.
any explanation or citations would be great.
Thanks in Advance.