Can the card
Sabotage
Reaction : After an objective is destroyed during an engagement, destroy all units in that engagement
Be used to destroy the Death Star II from the dark side challenge deck
Can the card
Sabotage
Reaction : After an objective is destroyed during an engagement, destroy all units in that engagement
Be used to destroy the Death Star II from the dark side challenge deck
Yes. If you're playing the DS challenge deck and your opponent has the resources free to play sabotage, be careful with the DSII.
It is funny how Sabotage can destroy the DS II but not the Executor....


Sabotage can destroy the Executor. It doesn't target, so the Executor isn't immune to it.
Sabotage can destroy the Executor. It doesn't target, so the Executor isn't immune to it.
this.
Blanket effects don't use the terminology target or choose, so Executor saying it cannot be targeted by effects doesn't make it immune to them if it's not targeted.
Also, on the same note, if you don't choose Executor as one of your 3 for A New Hope, it will go back to your hand
Edited by stormwolf27interesting, thanks.
It actually happened to us last night. We were in a tight spot with my light side associate, the ds was just getting to get enough resources to get the dsii to flip.
We got the force for the first time in the entire game at the end of our turn ), then played My ally is the force for 3, killing vador, palpatine, shuttle, 2x ties and something else i can't remember, effectively clearing his whole board (no one was commited except one focused chud since he didn't need to). He then played his death star ii (we pretty much had no defense btw) using all his resources, used it to destroy an objective that would have made him win the game, and then i sabotaged it using my last 2 resources.
We couldn't believe it since no one saw it coming ! it's completely awesome !!
No actually we thought we'd lose because i had no more units, so when focusing the dsii i had to immediately destroy an objective, but sabotage saved us.
"It's a Trap!"
No actually we thought we'd lose because i had no more units, so when focusing the dsii i had to immediately destroy an objective, but sabotage saved us.
I also lost as uber DS player because of sabotage. I don't think it's fair, that DS can't win without it, but it's nice to see some decks that can actually take on 2 v 1.
If you get even a stinky whiff of Sabotage, use your construction bots to dig for your Signal Jams, and hold on to them unless the edge battle you're in is absolutely crucial.