Warning this is a MATH-WING Thread, if you hate that sort of thing stop reading right now. Aren't you glad I protected you from reading about something you hate.
Are they gone? Good, I will proceed.
In X-wing we always want to do more damage, right, So I thought I would put together a little analyisi of what upgrades and actions actual do to help us towards this all important goal.
Basically most actions and upgrades increase your damage output in three ways. I will start with things simply. We can get more complicated later
Focus: if you take the focus action (or otherthings that let you turn eyeballs into successes) you increase your expected damage by 1/4 per dice.
Target Lock: (it is a little more complicated with other re-rolls, but the Taret Lock works as an estimation) Assuming you don't also have a focus, TL increases your expected damage by 1/4 per dice.
Roll extra Dice: Again assuming you don't already have a focus token, rolling an extra dice increases your expected damage by 1/2.
More analasys to follow, but the first most obvious point I see, is how great Focus is. Statisitcally, it is as good as Target Lock, and if you already have at leat 2 attack dice (everyone but the HWK 290) it is even better than rolling an extra dice.
Considering the fact that focus can be spent to attack any ship as well as to defend, and tagert lock can only be spent to attack a single specific ship, focus is a good go to action. Target Lock is still good to stack with a focus if you can or to fire ordnance, but it will no longer be my go to offenive action, even if I know who my target is going to be.
This has some ramifications for upgrades.
#1 Expose is terrible. Even if all it costs you is your action you are just as well of taking the Focus action.
#2 Marksmanship - not as bad as I have been telling people for years. Let's face it if you have a high pilot skill and three attack dice you are probably going to spend your focus on your attack (if you have the token) And Marksmanship does give you the crit. Is it worth the 4 points. Probably not in most circumstances, but I definatly think there is a place for it. Especially if you bought the ships you want and you have 4 points left over.