I'm working on a brawler build and trying to figure out damage potential. I can only find that a brawl or Melee attack is an average difficulty check. Not an opposed check.
On page 24-25 of the Core Rulebook it gives examples of opposed checks and competitive checks, using drinking and arm wrestling as examples.
Core Rulebook : Page 120
Brawl is used in unarmed combat. The difficulty of the brawl check is average.
So would I use a difficulty check against an opponent who is not brawling back but then an opposed check with an opponent who is brawling back (ie: actively engaged in the brawl)?
Thanks for the help!