New Ivy.. What symbol Should I Pick..

By Magumo, in UFS General Discussion

Personally i been a slump in UFS for the last few months, every deck i been making ends up doing nothing lol. When i play all that ends up happening is we go to time on the first game or i get whooped real quick 2-0. So i just saw some of the new Ivy stuff and well i think im in love. She reminds me of my old Ibuki deck on life which i would just attack then kunai it in, play two foundations and then bring them down, which was followed by another attack which i would then E with temproal and draw in to Sukazkus.(life deck) good times. well Ivy seems to be having the same thing going, just with a bunch of little attacks.

Well this is the new Ivy...

http://s45.photobucket.com/albums/f96/BlackFireDragon666/?action=view&current=SCcharacters2.jpg

Also here is some of her support so you can see what i am talking about..

http://s45.photobucket.com/albums/f96/BlackFireDragon666/?action=view&current=UR4.jpghttp://s45.photobucket.com/albums/f96/BlackFireDragon666/?action=view&current=r4.jpg

http://s45.photobucket.com/albums/f96/BlackFireDragon666/?action=view&current=r8.jpg

http://s45.photobucket.com/albums/f96/BlackFireDragon666/?action=view&current=r7.jpg

Raging Gnome - Attack

3 Diff, 3 Ctrl +2 Mid Block

3spd Low 7 Damage

All, Life, Void Ranged

After you play this attack, if you do not have at least 4 other attacks with a printed difficulty of 3 or less in your card pool, this attack gets -5 damage and its damage cannot be increased.

Howling Spirits

3 Diff / 3 Ctrl +1LowBlock 3spd high 3 damage Ranged All, Life, Void
E: If this attack deals damage, for the rest of this turn your opponent looses 1 vitality after one of your attacks with a printed difficulty of 3 or less deals damage

Now, all her support have All,Life and Void. My personal fav symbol in the game is life but i can pretty much play on whatever. I am just conflicted. I dont know which symbol i should work this deck.. they all have there good cards, like on all i can use bitter, chester and flames of fame just to name a few good cards for the deck,(No BRT, im to poor and unlucky to get them lol) on void i get to use sogetsu's support like family values and Aquakinesis also shooting cap to ready foundations and on life i get G-team so i can get her action back from the discard pile if i ever check it. Personally i belive her action card is pretty much the whole kill of the deck. Kinda like how temproal was kind of my kill in the Ibuki deck...Well i would love to hear peoples thoughts on this. Outside opinions are usually helpful. I never been good at playing multi symbol decks so I would like to try to keep this a one symbol deck.Thanks in advance,Hope to hear some reall good ideas. ^_^

i'd say void honestly or all. void you get aqua like you said etc. it's really fun. but on all you get fight or flight which you could play on her big 7 damage attack. all/void dual symbol is pretty easy as well. she's going to be an amazing fun deck.

Honestly... If you're building Legacy - go life - Shinobi Tradition + Ivy = Teh Bomb

I'd still lean towards life in Block 3... just because with Tira's new stuff, + some other nifty life cards floating out there, you can do some truly silly stuff.

Antigoth said:

Honestly... If you're building Legacy - go life - Shinobi Tradition + Ivy = Teh Bomb

I'd still lean towards life in Block 3... just because with Tira's new stuff, + some other nifty life cards floating out there, you can do some truly silly stuff.

In all honesty though if you're not running Ivy off of void you may as well just use makoto.

just saying.

I would go with all since it finally has olcadans hate it will be back up to the top again as well as you can use pommel smash which is a really good leading attack for her.

Bloodrunstrue said:

Antigoth said:

Honestly... If you're building Legacy - go life - Shinobi Tradition + Ivy = Teh Bomb

I'd still lean towards life in Block 3... just because with Tira's new stuff, + some other nifty life cards floating out there, you can do some truly silly stuff.

In all honesty though if you're not running Ivy off of void you may as well just use makoto.

just saying.

Secondly, Ivy can play more attacks a turn than Makoto, probably 75% of the time, because one single, solitary Switching Weapon Styles will make it so she only has to make a 4 for any attack she wants to play this turn (3 diff + 1 from action, no progressive from 3 diffs). What's better is that using her 3 diff pokes she can indeed set up for a Combo card that will only have one more difficulty than usual.

Not only that but with Bitter Rivals you can ensure things like Cross Style Madness go off, essentially making her pokes nigh unblockable for the rest of the turn.

Makoto can go sulk in a corner.

I want her to be good with void, i really do, and since void can basiclly remove prog difficulty with realm of midnight it is very strong, but All has one card that is so perfect for her build you would be VERY hard pressed not to run it.

Flames of Fame. Since switching weapon styles does not need to be in the card pool to work you can clear it with the R and then have no fear of missing your 3 checks for the rest of the turn. Since your playing so many attacks and drawing into more as you play, you also have the great ability to commit draw 3 after the 6th card, regardless if you have done damage. In addition to the attacks she gets in her support, you also get 2 built in draw attacks from older sets in Fei Longs Forward Kick and Hayate. You get arakuma Inashi as well, but not so sure its worth it comparied to the wealth of other attacks she can use. Foundation base is of course as strong as always, with powerful style, Saikyo Ryu, Bitter rivals, BRT, a buch of 0/5's, and one of my personal favs for her, Anti social (this card can easly give you a turn one win against some people. Respond and play Flames of fame, on your turn play switching weapon styles, clear it, and go to town.)

Anyways, shes very good on all is my point.

She's just good in general, and puts all other poking characters to shame. Me personally, I like her support with Padma and Demon Scourge ^_^

Make a Difference makes Ivy smile of Life/All.

Responsibility works too...

Glad to see people getting uses out of my photos....

Ivy has great potential off of any of her symbols, however I like life and all the best. Though there are slight differences in the builds for each. Im running her off of all... and I love her, though Ive always run her off of all so that was a given. Though I've always made sperate decks for every symbol she has, so I will be doing a life deck and a void deck.

Tanner- yeah, but thats a super, I bought 3 and half boxs and didnt pull one. yet matt and Nick both pulled one in just a few packs... WHY DOES THIS ALWAYS HAPPEN WHEN I TRY TO BUILD IVY?!!!!

I'm really gonna go with Life on this one...

Really, your best bet is to start with an All, Life, and Void foundation base, then insert Ivy, and see how well she melds. Rejection and Battle Prowess are going to keep her paltry 26 alive, and with her R, you'll always get one of the two, I'm sure. Life has a ton of speed pumps, which are going to help push the weenies through. Oh, and Ivy just LOVES Questionable Motives <3

If you do Void, you HAVE to use Shooting Capoera =D

MarcoPulleaux said:

I'm really gonna go with Life on this one...

Really, your best bet is to start with an All, Life, and Void foundation base, then insert Ivy, and see how well she melds. Rejection and Battle Prowess are going to keep her paltry 26 alive, and with her R, you'll always get one of the two, I'm sure. Life has a ton of speed pumps, which are going to help push the weenies through. Oh, and Ivy just LOVES Questionable Motives <3

If you do Void, you HAVE to use Shooting Capoera =D

I'm really not sure playing with Battle Prowess and Rejection are as safe plays as they used to be.

Antigoth said:

MarcoPulleaux said:

I'm really gonna go with Life on this one...

Really, your best bet is to start with an All, Life, and Void foundation base, then insert Ivy, and see how well she melds. Rejection and Battle Prowess are going to keep her paltry 26 alive, and with her R, you'll always get one of the two, I'm sure. Life has a ton of speed pumps, which are going to help push the weenies through. Oh, and Ivy just LOVES Questionable Motives <3

If you do Void, you HAVE to use Shooting Capoera =D

I'm really not sure playing with Battle Prowess and Rejection are as safe plays as they used to be.

Zhao Daiyu says "Touch my poison" then Nightmare butts in and launches the midnight?

guitalex2008 said:

Who cares about Make a Difference when you have Artificial Soul?

http://s45.photobucket.com/albums/f96/BlackFireDragon666/?action=view&current=r4.jpg

You don't want the OPPONENT to draw cards, too, do you?

1- MaD is defensive
2- why not pack up to 8 cards that will draw you a retarded amount of cards?
3- doesn't MaD only clear attacks? if so, then their card pool will still be as clogged as it was to begin with most likely. good luck blocking or playing anything else that you drew when your card pool is full of blocks/rejection, etc. so what they draw becomes irrelevant.

Antigoth said:

MarcoPulleaux said:

I'm really gonna go with Life on this one...

Really, your best bet is to start with an All, Life, and Void foundation base, then insert Ivy, and see how well she melds. Rejection and Battle Prowess are going to keep her paltry 26 alive, and with her R, you'll always get one of the two, I'm sure. Life has a ton of speed pumps, which are going to help push the weenies through. Oh, and Ivy just LOVES Questionable Motives <3

If you do Void, you HAVE to use Shooting Capoera =D

I'm really not sure playing with Battle Prowess and Rejection are as safe plays as they used to be.

Hmm...

I'm not sure I can agree, at least, I don't think you could call them "unsafe". If you had said "there are more counters", then yeah, you're right. Still, Destiny is around, and I happen to think Akuma and BRT are still awesome...

I can see your point, in that there are several life gain and action-hate given to us, but I wouldn't let that discourage you. Don't forget, if that hate doesn't come out or isn't being ran, Prowess is going to net you generally 5+ vitality, and Rejection is just awesome. Both discourage blocking, and both run really good stats.

Are they as broken before? Maybe not, but I'm still set on them being auto-includes, especially with Ivy's draw power and mediocre vitality...

The reason akuma and BRT are still good even with destiny around is because they can prevent destiny from hitting the table. Life gain cards do not prevent thier own counters.

MarcoPulleaux said:

I happen to think Akuma and BRT are still awesome...

I like All/Void a lot more than Life for the simple reason that they can run Saikyo Ryu, which shuts down Tag Along.

On Battle Prowess -- 1/4 with no block isn't a tremendous stat block anymore. There are piles and piles of cards without blocks that just beg to be stuck in your deck.

Just to correct you kevin, they still get the hack. It just adds the line "will not fail your turn"

For reference Hoping for a change 2/5 all chaos void 2mid common action

removes it self from card pool and the other stuff mentioned.

also has e: if this attack deals damage add the top card to your momentum

Wow, from what i read so far, All seems to be her first pick for the deck, with void comming in second and Life not really getting much love. When i think about it, this reminds me of the combination blows deck Ken use to have in the long long ago lol. Same symbol also, Well I will try her out first on All, if that dont work i will try void. Life seems to be her weak symbol.Well thanks everyone for all the input. If anything else comes to mind feel free to add it, the more info the better.

Such a popular character

Everyone's playing her off of All though. I guess I have the black sheep!

Ivy Life go! :D

Protoaddict said:

The reason akuma and BRT are still good even with destiny around is because they can prevent destiny from hitting the table. Life gain cards do not prevent thier own counters.

That, and Destiny can totally be Olcadans'd off lol.

Life gain doesn't counter their own counter, sure, but like I said, they're still immensely good. There's no reason NOT to run Prowess or Rejection in anything that can.