Hi there,
I am attempting to cobble together something that i feel will suit my character but we're trying to make it balanced. What i am effectively trying to do is create a shield to hold in my off hand which would help deflect incoming attacks, as well as be able to use to bash opponents with much like a truncheon. My end goal was to be able to consider the Shield +1 DEF, +0 ARM, 3 ENC, 2HP. To be used as a weapon it would use the brawl skill (improvised weapon), deal Brawn + 2 damage and have the Disorient 2 characteristic.
Also, I had suggested creating a maneuver to use with it called "Block" similar to the Guarded stance maneuver. This however would be bracing your shield against oncoming attacks and would provide +1 soak value. This would work with Guarded Stance, but you would loose your movement to gain the second maneuver.
I'm putting it out there to you all to help balance if its not balanced so please everyone's suggestions are welcome. Also, dual shields would not stack benefits.