A little background on me to [hopefully] establish credibility. I am an avid card game player and I compete competitively in numerous tournaments for A Game of Thrones and Star Wars LCG. I also play Netrunner, Warhammer Invasion, X-Wing, Mage Wars, and I grew up playing Magic. I own the entirety of all the LCGs I mentioned, all of X-Wing, and all of Mage Wars. I am a tournament caliber player in A Game of Thrones and Star Wars LCG. I have easily played a hundred games of Star Wars since holocron came out and I know the best ways to play it and against it. Please give my thoughts on this issue some thoughtful consideration because trust me, I sure have.
First of all, I am basing this thread on the assumption that Sith Holocron (and by default the pod The Executor Arrives) is overpowered. This is hard to debate considering this pod's IMMENSELY successful tournament showing. A Black Lotus does not seem overpowered right? (sarcasm) ... anyways, I want to discuss the impact that this pod/card has had on the meta.
Sith Holocron has increased the dark side's ramp by a ludicrous amount. It is hard to justify not playing 2x The Executor Arrives in EVERY dark side deck. There are no better options. This incredible pod is coupled by vader and emperor ALREADY being super good BEFORE the holocron arrived in the meta. (Not to mention that The Executor Arrives pod has 4 other good-great cards plus an average objective... and do I need to mention how silly it is when there is an Executor on the table and a Killing Cold?).
This ramp has made the light side need to scramble to win early, resulting in two different deck types for the light side: Rebel rush and/or Smuggler rush (I am oversimplifying, but most light side decks right now are essentially rush ... while I think rush needs to be a deck type, it should not be the only type of deck that is competitive. Rush decks TEND to be less interesting to play as and against, because they are more dependent on good early draws and have a "play my units and attack... and repeat" style of play) ... Jedi are not very tournament caliber right now. Not to mention the disgustingly bad Scum faction. (they actually had a decent deck right when edge of darkness came out though).
The result is a very boring meta without much innovation and variety in deck types. Yes, I understand that the game is young and needs time to grow. I get that. BUT, Sith are SO incredibly overpowered right now that the game has rapidly lost my interest. When most games I play (and that I have seen played, so it's not just me haha) are coming down to "Nice I drew a holocron early. I win." Or "I drew a holocron late... I might lose," it suggests that there is an imbalance.
Here is what I propose: Change the text on Sith Holocron to read as follows: Limited. Sacrifice this card to reduce the cost of the next Sith EVENT you play this phase by 3.
The pod would still see play. I guarantee it, and the pod is no longer so disgustingly overpowered. Discuss. ![]()