I was pondering pulling from d20 sources for my EotE game. d20 is an open source rulesystem, and there has been, in the past, considerable effort put forth into creating Star Wars content for d20 (like two versions of a great game).
I was pondering how to convert from d20, maybe writing a guide, so I'll just leave my musings here for discussion. Since there's no hard and fast conversion set that I'm aware of, much of this will be rough estimates, and won't be perfect, but it's something to work from.
It occured to me how to roughly convert characteristics from d20 to EotE, see below.
d20 uses statistics, and each has a charactersitc option in EotE, roughly (not exact) as follows:
Strength > Brawn
Constitution > Brawn
Dexterity > Agility
Intelligence > Intellect
Wisdom > Willpower (sort of) and Cunning (sort of) (Wisdom skills in d20 are somewhat represented by Willpower and Cunning in EotE.
Charisma > Presence
d20 stats on characters are usually between 8 and 18. If 8 is below average, then 18 is pretty much the maximum for a starting character. 10 is usually considered average.
If d20 stats are average at 10, then in EotE, they're average at 2. The conversion is pretty simple really. d20 gives you modifiers based on your corresponding stat to things, and the thing that surprised me was how well those modifiers work in EotE when determining how much in a characteristic something should have.
A stat at 8-9 gives a -1 modifier to corresponding checks
10-11 gives +0
12-13 gives +1
14-15 gives +2
16-17 gives +3
18-19 gives +4
Let's stop there. If 10 is usually the base rank of characteristic from which d20 is operating, then in EotE, it's 2.
Just add the corresponding modifiers in d20 to the number 2 in EotE.
If in d20, something has a Strength of 15, just take that +2, add it to your base characteristic rank of 2, and that gives you 4 ranks of a Characteristic.
I'll continue to add more if I find myself inspired to do so.
Edited by CrunchyDemon