So in most RPG's you either get a lot of armor or become really good at dodging or be invisible all the time, something to that effect (or have a groupmate who attracts a lot of attention).
In Only War, avoiding death seems to be "Burn Fate Points and prey your medic can find his rear-end with both hands."
To say this game is lethal isn't really doing it justice. We just fought Orks. Squigs...squigs in giant hampster balls with bombs strapped to them...
...Orks...
Needless to say they've cost us a Melta-Gun, a few fate points and a number of our allies and comrades so far. (personally i've already been healed and i'm at -6 chest, our medic stopped my bloodloss but a wet noodle could kill me at this point, i'm pretty sure Ork wat-nudlez do 1d10+12)
How do you guys avoid death? I'm looking for interesting (though not cheesy) ideas. Maybe tactical advice would be nice too.