So I only spent about 5 minutes throwing each deck together, but I started on the challenge with A Leadership deck, and a lore deck.
Leadership:
Aragorn, Gloin, Sam Gamgee
I went with lots of cheap allies (as mahy as possible with at least 2 hit points, so i could spread archery damage around), and attachments like sword that was broken, celebrian's stone, king under the mountain, with faramir as a booster.
This worked generally quite well.
Game 2 gloin died in about round 3, but aragorn had sword, stone and steward, and i had farmair on the board. A bunch of cheap allies turned into quite the fighting force, despite the loss of a hero.
Game 1: 40 Threat, 7 Rounds, 6 damage on heroes = 116
Game 2: 43 Threat, 10 rounds, 3 damage on aragorn, gloin dead = 155.
Game 3: 37 Threat, 7 rounds, 8 damage (split across all three heroes) = 115
Leadership total: 386
Lore:
Aragorn, Elrond, Mirlonde
I went with encounter deck manipulation and healing, card draw and protector of lorien. Not as happy with this deck as the leadership one - lore is probably my least-played sphere, so i probably missed a bunch of tricks i could have worked in. Game 1 was a loss due to threat, as i got few allies out and could only hold my ground with heros, without making much progress.
Game 1: 200 (loss due to threat)
Game 2: 31 Threat, 12 rounds, 0 damage = 151
Game 3: 30 Threat, 11 rounds, 3 damage = 143
Lore Total: 494
Total so far: 494 + 386 = 880
Edited by CaffeineAddict