Newbie list help

By UKSpider, in X-Wing

Hi guys and gals!

I got X-Wing and a few extras for xmas and have picked up the expansions I can (x-wing, TIE fighter, Millennium Falcon, Slave I, TIE bomber, A wing) and have managed to get a couple of friends into it since - hurrah!

My main opponent has a love of A wings and is planning to run 3 or 4 of them I think, or maybe 2 As with an X or 2 thrown in… Me, i'm more of an Imperial fan and have been toying with a few lists as well as lurking and picking up some excellent tips from this forum!

This is what I've come up with so far and would appreciate your feedback, plus any tips on pinning down those A wings! :)

Kath Scarlet - HLC, Seismic Charges, Recon Specialist (50)

Jonus - concussion missiles (26)

Academy Pilot (12)

Acamemy Pilot (12)

Thanks in advance!

Your opponent will stop loving A-Wings unless he runs swarm lists such as:

AABBB

or

AAAA+ YT1300.

Good choice on the HLC, they can severely damage A-Wings when you can orient yourself at them.

Your list's Achilles heel is when you lose Krassis first (and he'll be the main target most of the time), your list has a low chance of closing the game in your favor.

Proton bombs can also be very good against A-wings, as they have a decent chance of one-shotting them by dealing a 2 hull crit that bypasses shields.

The tie fighters and bomber aren't very scary. Ther's not enough damage output to easily bypass an a-wing with a stealth device except for the single volley of concussion missiles - and even then there's a good chance the a-wing has focus and/or evade tokens. (using a-wings with PTL to take a focus and an evade is not uncommon) It could end up being a very long game too, as I think it would come down to a-wings vs tie fighters: few attack dice and a lot of defence dice.

I'd consider a second firespray or an interceptors + stealth devices. It will be difficult for an a-wing to bypass the 4 defence dice of the interceptors, and the interceptor's maneuverability is nearly as good as the a-wing, plus 3 attack dice. Some have suggested that interceptors are a bit overpriced in terms of points, but if you know you'll be up against a-wings, then I think they're worth it.

Your opponent will stop loving A-Wings unless he runs swarm lists such as:

AABBB

or

AAAA+ YT1300.

Good choice on the HLC, they can severely damage A-Wings when you can orient yourself at them.

Your list's Achilles heel is when you lose Krassis first (and he'll be the main target most of the time), your list has a low chance of closing the game in your favor.

He picked Kath over Krassis. Spider, I recommend Krassis over Kath if you want to go with the HLC. The HLC cancels out crits, with negates Kath's special ability. However, Krassis lets you reroll because you have HLC.

I would dump Jonas because he is not maneuverable and costly. Could you throw three named ties at him, or some black squadron pilots with upgrades?

I'd love to take some Interceptors but can't get them for love nor money here in the UK! Seeing as Aces has a release date of end of Jan though i'll grab some of them then plus an interceptor pack when it does come back in stock.

I took Jonus to compliment the HLC on the firespray but I see your point.

How about:

Krassis - HLC, recon, proton bombs (51)

Howlrunner - stealth device (21)

Winged Gundark (15)

Obsidian Pilot (13)

I know there's not enough backup firepower there, and I neeeeeed some interceptors but until I do does this look better than squeezing a bomber in?

I'd take the bomber, honestly, and go for a second Proton Bomb.

I'd love to take some Interceptors but can't get them for love nor money here in the UK! Seeing as Aces has a release date of end of Jan though i'll grab some of them then plus an interceptor pack when it does come back in stock.

I took Jonus to compliment the HLC on the firespray but I see your point.

How about:

Krassis - HLC, recon, proton bombs (51)

Howlrunner - stealth device (21)

Winged Gundark (15)

Obsidian Pilot (13)

I know there's not enough backup firepower there, and I neeeeeed some interceptors but until I do does this look better than squeezing a bomber in?

That looks like a great list! You could group your ties together and fly them in formation, giving Howlrunner's ability to the others. You could have two attack wings, one with Krassis by himself and the other with the ties. If you deal with an experienced strategist he/she will focus on your ties first. You could use your firespray to hit the flanks or disrupt his formations.

A second core set is an option which most people choose to do because it is cheaper than buying ships individually, plus you get another set of dice, templates, damage deck, etc.

Gunner would be a nice replacement to the bomb if you could afford it. Krassis lets you reroll one with the HLC and your gunner lets you reroll three with a new shot if you totally miss with that!

Edited by Viceroy Bolda

"Me I'm more of an Imperial fan"

Truly? Then I would follow DraconPyrothayan's advice and take a Bomber. Krassis is alright... for a non-Imperial Bounty Hunter . :D

"Me I'm more of an Imperial fan"

Truly? Then I would follow DraconPyrothayan's advice and take a Bomber. Krassis is alright... for a non-Imperial Bounty Hunter . :D

You misunderstand me. I want him to have a Firespray-31 AND a Bomber, for 2 proton bombs. Its the upgrade that A-Wings fear the most!

Well... concidering the Firespray-31 was supposed to serve as Imperial Penal transport ships, until a certain Bounty hunter got his hands on one and ruined it for Imperial service :P I'll allow it. LOL.

Thanks for all your advice guys! I think i'll try the Krassis list above and also try this alternative:

Bounty Hunter - HLC, seismic charges

Jonus - concussion missiles, seismic charges

Howlrunner

Academy Pilot

The idea would be to keep the BH and Jonus together in the middle, and draw the enemy in on these, dropping the charges if anyone gets behind them, and then keep Howlrunner and the academy together flanking.

I think you're trying to do many different conflicting things at once.

Jonus can only help the bounty hunter when it wants to use the HLC and can't help himself

Howlrunner can't do the same while the BH uses it, but at least can help the backshots. Howlrunner flanking with just 1 tie academy is not a good enough punch. Think about how much more rerolls you usually get with howl accompanied by 5 or 6 tie fighters?

Jonus needs to bathe in a sea of secondary weapon users, while howlrunner wants to do that with primary weapon users.

Fair point. I guess it's either Bounty Hunter or Bomber, not both.

I'd love to take some Interceptors but can't get them for love nor money here in the UK! Seeing as Aces has a release date of end of Jan though i'll grab some of them then plus an interceptor pack when it does come back in stock.

I know the feeling. I'm thinking of going with a Black Squadron force simply because I can get hold of the **** things in the starter set.

Even then, I'd still feel I'd need to get an Advanced from somewhere for Vader.

Agree on Krassis for a HLC, or else consider a normal bounty hunter or Fett and a Gunner. It was pointed out to me that a Gunner is almost as good - and more importantly the gunner works at close range and when firing to your rear as well. When facing A-wings, expect to get outflanked quickly... with Fett's ability to reverse a turn direction, and front/rear guns, it should be very difficult for an A-wing to hide in your blind spots.

As to supports... dunno. TIE pilots are always nice, it just depends how much you want to pay for them. My inner story nerd supports Obsidian Squadron pilots (and/or OS-72-1 "Howlrunner", OS-72-2 "Night Beast" and OS-72-7 "Winged Gundark") with Fett, as that's the Imperial force at Bespin... Black Squadron pilots will outclass any non-named A-wings for pilot skill, though...

Edited by Magnus Grendel

Found someone on ebay in the UK that still has stock of Interceptors so ordered 2! :)