So I'm building stats and profiles for the campaign I'll be running shortly, and I have a practical question. I've got a couple of High-Level villains here, an Arch Enemy and his Lieutenant. They have similar stats and abilities (though obviously the arch enemy is better), but here is my question. Is there any reason to make the Lieutenant a Nemesis? Is there any reason NOT to? Is the only practical difference whether or not strain can be inflicted upon him?
I came up with a similar question statting advanced battle droids. I've got a Destroyer Droid as a Rival, and an Assasin Droid as a nemesis. Both are top tier threats that should make my payers tremble. Is there a reason to give one the rank of Nemesis over another?
I've got a small pirate crew that I intend to be a direct rival to the player party. I want it's captain to be a Nemesis, as well as one or two of his heavies. Is there any reason not to make the rest of his crew Nemesis as well, so they can also have strain inflicted on them?
And then I glanced through Beyond the Rim, and was surprised to see Yi Yar was a Rival, not a Nemesis. And now I'm REALLY confused.
So, seriously, what's the difference?