Do the bumps on the base count as the base itself for overlaps?
This came up in another thread and I wanted to draw players attention to this one issue to see if there is any official rule or not.
I know they are connected to the base but are they included in any calculation for ships overlapping one another???
According to the rules these bumps are ignored for measuring range and firing arc (see pg10, second last paragraph)
It isnt clear whether they are or not.
Overlapping other ships (core rules pg17)... If a ship... to physically overlap another ship's base (even partially), follow these steps...
Still is not clear what a partial overlap is in terms of the movement bumps on the base
Can anyone shed any light on this?
What rule do you play?
1) Yes, the movement bumps ARE considered part of the base for ship overlaps OR
2) No, the movement bumps DO NOT count for ship overlaps