Firespray-31 advice

By DraconPyrothayan, in X-Wing

My big thing with Kath is that I want to figure out a way to make her ability come into play more often so I'm not just paying 5 points premium for 4 more pilot skill. Easier said then done but that's also part of the fun then isn't it.

Gunner and Marksmanship ? Seems about the best critical-inducing combination I can think of without resorting to one-use weapons (where, special ability or not, I'd far rather the target ended up dead than stressed!)

My big thing with Kath is that I want to figure out a way to make her ability come into play more often so I'm not just paying 5 points premium for 4 more pilot skill. Easier said then done but that's also part of the fun then isn't it.

Gunner and Marksmanship ? Seems about the best critical-inducing combination I can think of without resorting to one-use weapons (where, special ability or not, I'd far rather the target ended up dead than stressed!)

HLC + Mecenary Co-pilot + Mercenary Co-Pilot is slightly better for crits, I should point out. ;)

Kath Scarlett is an antisocial type and will tolerate only one crewmember, I'm afraid. to date, the only Imperial with two is the Interstellar Albino Yak.

Plus, co-pilots only work at long range.

Kath Scarlett is an antisocial type and will tolerate only one crewmember, I'm afraid. to date, the only Imperial with two is the Interstellar Albino Yak.

Plus, co-pilots only work at long range.

You are quite correct. I was just commenting in general, not specifically for Kath. :)