The flat agility cap is a neat addition but I thought of an interesting idea to make it a bit more detailed and work better with mixed armour.
The agility cap of armour applies differently to each part of your body as follows:
Armour worn on the head caps perception (sight)
Armour worn on the legs caps agility bonus for movement
Armour worn on the body caps agility for skills (including dodge)
Armour worn on the arms caps weapon skill
I can see that it might not be to everyone's liking, but it could be a neat optional rule.
Edited by reidchapman