So a buddy of mine was dumping his old computer and I pounced on it because it was a 90's system, very cheap today. Anyway I put X-wing vs TIE Fighter on it and it worked. Awesome.
While flying an A-wing I had the passing thought that the reason its 2 lasers don't feel half bad is because the ship is so **** manuverable that I can stay behind ships and get the hits regardless. The 4 lasers of an X-wing are on a less manuverble platform but the greater weapons forgives that. The A-wing is the converse. Where as on a Y-wing those 2 lasers felt like a BB gun firing blanks. Couldn't hit anything because I had fewer options and a slower platform.
I had the passing thought that perhaps this is why people find the A-wing doesn't translate well into the miniature. It has the same attack rating of a Y-wing and the dice mechanic makes that all the more apparent. But the A-wing feels like a better fighter because it's harder to shake. This translates well into the maneuver dial but less so in the moment of actual combat.
Thoughts?