Adv Sensors + PtL

By R22, in X-Wing

Say I have a ship with Adv Sensors and Push the Limit.

-I set my dial to a red 3 left turn.

-Adv Sensors lets me choose an action, say focus.

-Push the Limit kicks in and I now select an evade.

-This gives me the stress.

... What happens to the red maneuver I was going to do pre-stress?

(Strictly hypothetical, a passing thought.)

The Advanced Sensors happens before you reveal your dial. When you do reveal the dial you will have the stress and will be revealing a red dial, so you will have to hand your dial to your opponent..

Don't do this by accident.. it is normally fatal.

i think it would allow the Maneuver but still grants Stress. So you will need to do 2 green Maneuvers in the following turns. also since you're stressed for 2 turns you also won't be doing actions.

EDIT:::

So who want's my "Red Keyboard" to Type for me...

I obviously had a Stress Token on myself...

Note to self: don't post about rules when I don't have a rulebook nearby to double check...

Edited by IvlerIin

The game seems to work section by section it doesn't care what state things were previously when it performs checks. So all that matters is the state when you reveal the dial, at this point you would have both a Stress and a Red Maneuver, as something like Adrenal Rush happens at the exact same stage in the turn as the Stress Check, you could choose to modify your dial to white, before performing the check. But without AR you would have to hand your dial over.

You're stressed from PtL then reveal the Red Maneuver. It doesn't matter if that stress is carried over from last turn or you just picked it up because of the Advanced Sensor or even if you picked it up some other way the important thing is you have it. What happens when you want to perform a Red maneuver while stressed? You hand your dial over to your opponent who can pick any non-stress generating maneuver that you must perform.

A warning: Just because Tyco can perform actions while stressed that little A-Wing still can not perform Red maneuvers while stressed.

Now PtL + AS is a good combo because you can stress yourself out and then have a green maneuver ready on your dial to clear it away almost as quickly as you get it.

You would hand your opponent the dial, and they would choose your new maneuver to execute. This will typically be white, so that you stay stressed for next turn. They will pick a position that will leave you without a shot to fire, typically either on or through an asteroid, while as many of their ships can shoot at you, assuming that they cannot throw you off of the board.

That being said, if you are willing to pay the price, this can still be a useful tactic (though EXTREMELY situational). If you can double maneuver yourself (i.e. Boost + Barrel Roll) into a position where every possible white and/or green maneuver is better than the red maneuver with one boost or barrel roll that you initially selected, then go for it! It takes a VERY practiced eye to have the balls to pull it off properly, though.

I didn't think you could combine AS and PTL

AS gives you a free action before the dial, but you must skip your "Perform action" step.

PTL kicks in with a free action after your action (which you must skip if you used AS).

Since AS takes away your regular action, you can no longer use PTL that turn.

Page 8 of the rulebook is actually fairly explicit that "free action" (as the one used thanks to AS) do not count as "Perform action", so skipping the "Perform action" part would take away your ability to use PTL.

They even printed in bold font , lol.

Edited by John K

You skip your "Perform Action" Step. But your additional action from PtL happens immediately after your Advance Sensors action so would happen in the "Before you Reveal your Dial" Step which you are not skipping.

Edited by Rodent Mastermind

You skip your "Perform Action" Step. But your additional action from PtL happens immediately after your Advance Sensors action so would happen in the "Before you Reveal your Dial" Step which you are not skipping.

But AS only gives you a "free action", not an action.

P.8 of the rulebook (emphasis in the rulebook):

If an ability allows a ship to perform a "free action," this action does not count as one action...

PTL requires you to perform an action first, and per the rules, "free actions" don't count.

So if you reveal a green maneuver, you discard the stress from PtL in the same turn?

If an ability allows a ship to perform a "free action," this action does not count as one action...

PTL requires you to perform an action first, and per the rules, "free actions" don't count.

You misquoted, it says

If an ability allows a ship to perform a "free action," this action does not count as one action allowed during the 'Perform Action' step

So it doesn't say free actions aren't actions, they are. It says they don't count as the one action you can take in your 'Perform Action' step

Doesn't change the fact that "free actions" are not actions.

If they were, Tycho + PTL could string actions indefinitely, as each "free action" from PTL would count as a new action that could again trigger PTL.

Edited by John K

The "Once per Round" part of the Push the Limits card stops that.

A Free Action is any Action that does not take up your one Action for the turn, all Actions that happen out of the 'Perform Action' Step in the game are Free Actions.. They are still Actions.

also useful for this discussion, from the FAQ

Q: If a ship is required to skip its “Perform
Action” step, is it still allowed to perform
free actions outside of the “Perform
Action” step?
A: Yes

Which covers can you use Push the Limits outside of the "Perform Action" Step, if the "Perform Action" Step is skipped.

Edited by Rodent Mastermind

/shrug

Learn something new every day. Still would love a FAQ clarification. The "outside the Perform Action" action specifically mentions "free actions" once again, while the FAQ in other places does make a distinction between "standard actions" (named more explicitly such than in the rulebook) and "free actions".

Seems a mess to me, but I can see it going the other way (as in, allowing PTL after a "free action"). I just "intuitively" read the rules the other way around.

Well if you look at the last paragraph of p9

However a ship cannot perform the same action more than once during a single game round (not even when the action is a free action)

and this bit of P8

If an ability allows a ship to perform a "free action," this action does not count ......

Both clearly state that free action is an action.

Well if you look at the last paragraph of p9

However a ship cannot perform the same action more than once during a single game round (not even when the action is a free action)

and this bit of P8

If an ability allows a ship to perform a "free action," this action does not count ......

Both clearly state that free action is an action.

If it were that "clearly" it "clearly" wouldn't come up as often as your own link-collection proves. Also, you changed the emphasis around, which changes the meaning of the phrase quite significantly.

You might be right, but it's far from "clear" and all-round a bit of shoddy and unnecessarily ambiguous piece of rules writing, hence a FAQ (and a spelled-out definition of the terms "action", "free action" and "standard action" and there differences) would help.

It's fairly basic rules-writing stuff, and something people should "clearly" expect to be done better by a professional company like FFG.

Infact, the caveat printed on page 8 serves no purpose whatsoever, if free actions are indeed actions. Might as well take that phrase out of the book. Why was it put in? Why even bother differentiating between "free actions" and other actions?

Edited by John K

So if you reveal a green maneuver, you discard the stress from PtL in the same turn?

If you use Advanced Sensors and gain Stress while doing that (via PtL or from a number of other things) you will still discard a Stress token when you reveal a green maneuver.

Revealing a green maneuver may let you discard Stress if you have any. If you're using PtL to gain the stress AFTER the maneuver it doesn't clear it "in the same turn" but if you use Tycho you could perform a red maneuver and gain stress from that and then still perform an action like PtL which could give him even more stress.

Ok, so the below list doesn't look like a game winner to me, but looks like it could be an awful lot of fun to run around the board:

Ibtisam+adv sensors+engine upgrade+PTL

Ten Numb+adv sensors+engine upgrade+PTL

Rebel Operative+Intelligence agent+shield upgrade

Ibtisam and Ten Numb have enough maneuvers to put themselves wherever they might want to be, and the intelligence agent helps to see ahead of time if you're going to be able to put one or both outside of the opponents firing arc.

I doubt I'm the first person to look at this, since it was only a couple of minutes worth of thinking. I bet someone has a better idea.

Edited by Audio Weasel

With those two B-Wings I wouldn't worry too much about having an Intelligence agents. They'll start moving after the general pilots so if you face a swarm they'd already know where then should try to go. For those 21 points there are other things I'd use instead of that HWK although with only 1 attack die maybe you are trying to field a non-threat; giving it an Ion Turret would probably do more good.

helpful Non-threat was the idea. You're right though, the ion turret would probably be more useful. I considered a couple of options for adding another fighter, but I tend to like to fly my fighters in wingpairs. I'll probably mess around with it in various incarnations when I have the time.