Hi all, me and my gaming group have been discussing this subject for a while now and I thought I'd ask you about your opinions of this topic. Is being the Keeper too easy compared to the investigators' job?
We have played this game, I'd say, 15 times total (the players change every now and then, but it's usually the same group), and a vast majority of time the Keeper, I, win the game. We like to play our games "as well as we can" (we play lots of different games and we all like to play well), and I don't think I'm better player than the others, but I still as the keeper keep winning the games.
This wasn't a problem at first since we just thought the game is intended to be hard for the investigators (and I believe this is true, at some extent), but lately some of the investigator players have seen to be not interested in playing since it's too hard for them to win. I honestly can't blame them, and I really want to do something about this issue since I personally love how the game works, the models (which are, by the way, getting painted slowly but surely!) and the mythos.
Have any of you encountered similar problems, and if you have, what have you done to fix it? Should I try playing less optimally, and by that I mean doing more "role-play gameish" things like taking samples even if they wouldn't be needed or focusing less on my own object and doing funky stuff (then, when the investigators are rocking the house, start playing harder)? Do you have experiences of playing with less amount of threat tokens etc.?
I'd really appreciate your comments about this thing - should I play more "easier" or is the role of the keeper universally this OP?
-Perkele