For me:
Imperial: TIE Avenger
TIE Defender
Assualt Gun Boat
Rebel: Dash Rendar and the Outrider
Rouge Squadron and Wraith Squadron pilots.
Z-95s would be cool too even if labled as pirates.
Edited by Pinball1222For me:
Imperial: TIE Avenger
TIE Defender
Assualt Gun Boat
Rebel: Dash Rendar and the Outrider
Rouge Squadron and Wraith Squadron pilots.
Z-95s would be cool too even if labled as pirates.
Edited by Pinball1222B-Wing.
I want to see the Imperial Aces, in my hand!
Crew upgrades:
ARC-170
PS: 4 A: 3 D: 2 H: 4 S: 4
Small Base, Same Firing Arcs as Firespray.
PTS: ####
Ability:
Roll 1 less Attack Dice for Primary Weapons at range 3.
Actions:
Focus, TargetLock
UPGRADES:
Astromech, Crew, Missiles, Torpedoes, Modification
Rogue Squadron
title card for x-wing or x-wing specific upgrades.
For Example:
Wingman upgrade (X-Wing only, cost=1pt)
"You may reduce your agility by 1 and increase the agility of one friendly ship at range1".
Edited by The_Brown_BomberA Darth Vader that reflects that he was the best pilot in the galaxy; not second rate to Wedge as he is now.
A Darth Vader that reflects that he was the best pilot in the galaxy; not second rate to Wedge as he is now.
doesn't his Double Action and flexibility with those actions say he's a better "Pilot" ? Wedge's Ability just says he is more skilled at shooting things.
Edited by IvlerIinRogue Squadron
title card for x-wing or x-wing specific upgrades.
For Example : Wingman upgrade (X-Wing only, cost=1pt) "You may reduce your agility by 1 and increase the agility of one friendly ship at range1".
I personally cannot wait to acquire 12 Rogue Squadron Title cards once they become available regardless of the upgrade it gives; if they ever become available...
Wingman for 1 point? and X-Wing only? also non-unique? not so sure about that one...
at range 3, Biggs + R2-F2 + Black Paint Job (stealth device) + Wingman is 6 Defense Dice + 1 more for every other "wingman"
I know it's just an example but still like the idea
but i don't think it should be an "X-Wing" only EPS thing... Maybe some special astromechs that way the Y-Wings are also getting some loving ![]()
EDIT:::
akward posting after myself when having a half finished post from earlier... should have caught it and just made a "super" post.... ![]()
Hrmm,
Assault gunboats, Z-95s, the YT2400
Corran Horn & Whistler, Talon Karrde, Mara Jade, Mirax Terrik, Dash Rendar (more smugglers in general)
A 1:1 scale X-wing or A-wing. A squad of bothan commandos at my beck and call. (that has nothing to do with the game. I just want a starfighter and a squad of commandos at my beck and call. In fact, it would be nice if the fighter was equipped with a beck&call. ok, maybe I just like saying beck and call...)
Edited by Gazerfoxie
Rogue Squadron
title card for x-wing or x-wing specific upgrades.
For Example : Wingman upgrade (X-Wing only, cost=1pt) "You may reduce your agility by 1 and increase the agility of one friendly ship at range1".
I personally cannot wait to acquire 12 Rogue Squadron Title cards once they become available regardless of the upgrade it gives; if they ever become available...
Wingman for 1 point? and X-Wing only? also non-unique? not so sure about that one...
at range 3, Biggs + R2-F2 + Black Paint Job (stealth device) + Wingman is 6 Defense Dice + 1 more for every other "wingman"
ur example has biggs +6pts of upgrades (31pts). there are only enough points left for 2 wingmen which must be x-wings at range1 who both have the Wingman upgrade. Its essentially locking you into a 3 X-Wing build.
Yes 7 defense dice is crazy good... hmmm so maybe up the cost of Wingman to 3pts ![]()
Just more ships in general, but the Outrider/YT-2400 and TIE Hunter are both very attractive craft for either side. More capitol ships too, even if they are large and clunky compared to the fighters! They're so cool!
Also, a third faction has been discussed before, and Pirates/Black Sun would be really sweet. It would really bring three sided (three dimensional...?) battles to life. 1 vs 1 is great, but there are so many more ways we could be taking advantage of this game.
Ha, my answer is...I agree with EVERYTHING you all have posted.
On the Vadar point, he should instil utter terror. Extra YES on Leia too.
Yes I read all of the above post.
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Voort SaBinbring. His ability should be interesting, although it would probably be like having built-in Squad Leader, without the PS requirement.
Phantom TIE
Ha, my answer is...I agree with EVERYTHING you all have posted.
On the Vadar point, he should instil utter terror. Extra YES on Leia too.
Yes I read all of the above post.
the maybe he should another unique card from his Tie Advance "when Vader kills a target roll 1 attack dice, on a Crit place 1 Stress token on all enemy ships within 1 of the destroyed target. And remove 1 Stress from Vader's Allies within range 1 of the destroyed target"
everyone likes "collector cards" think that would be more "crazy good" than double actions... but it does turn Vader into an "average Pilot" but turns him into an "Inspiring Presence" as well as a Demoralizing one. ![]()
Z-95, for the win. Not because it's an uber ship or anything, but because it would be fun to fly, and ESPECIALLY fun to paint. The ship was in the hands of a lot of people: pirates, Rebels, sector fleets, personal bases, etc. It could be painted practically every color in the rainbow and give the Rebels a true ragtag feel for their fleet.
Ships:
TIE Defender/Z-95 as a pairing. (A shielded, elite imperial fighter, and a swarmy cheap rebel one)
Pilots
Tag Greenly and Bink Otauna, bought as a pair, as Rebel pilots, for:
And as a single 'pilot' for:
I've no idea what you'd do for Tag & Bink's rules, but I just have an idea of them being an April 1st release...
I'd love to see a "small" non-Tie ship for the (not-so)Imperial side to complement the Slave-1/Firespray-31 for a thoroughly Mercenary/Pirates/Scum-of-the-Galaxy-style squadron.
How about the Razor Fighter? Decent dogfighter and it was capable of mounting an ion cannon.
TBH Vader has one of the best abilities in the game. Unfortunately he's in a substandard ship (I think it's commonly thought that the Advanced is about 2 points overcosted, maybe 3).
Saying that Vader wasn't all that hot. One of the reasons he started the Advanced project was that he was worried that Fel was a better pilot than him. Which is probably true.
For ships it has to be the Headhunter - far too iconic in the EU to NOT be included in this amazing game.
In addition based on Rodents amazing crafting abilities I would love to see Uglies made - Tie/X/Y/Int mish mashes for some pirate antics.
As for pilots my main love would be to see Corran Horn for the Rebels ( with maybe Porkins or Janson as well)
For the Imperial side Trel Skutu, Juno Eclipse or Villian Dance.
I'd like to see Rogue Shadow from the Force Unleashed but i think the size of it could be a problem, or the Skipray Blastboat which i think would be the same sort of length as the Falcon.
A Mara Jade card would be good, along with Juno Eclipse.
Edited by DarthDazzaI used to love the look of the Ebon Hawk in Knights of the Old Republic, but since that is set something like 4,000 years before A New Hope, i don't think we'll be seeing that for a long time, if at all.
Basically all the bounty hunter ships.it astounds me these are not on the way!Bossks pilot ability would be ace but the real motivation behind this is my odd, inexplicable love for 4-Lom...