IMHO, the "Lorrir/Cowall vs. PTL Saber" is misplaced, because the real strength of the PTL Interceptor is not the tokens, it's the maneuverability. One extra evade token doesn't do as much to save you as not getting shot in the first place. When I see Fel single-handedly win games (which he's done multiple times) it's more about the maneuver options that the boost+barrel roll gives, not about the stack of tokens. Cowall also presents choices that aren't dependent on action use, which is a big difference. Lorrir allows moves that flat-out can't be matched by a boost+barrel roll, and does so without needing the jump-off spot between the two actions.
So the new 181st pilots get serious maneuver options at better PS for comparable or cheaper cost. They'll still have the same vulnerability as other Interceptors - fragile if the dice go bad, and turrets laugh at your maneuverability - but for players who can make them dance, they're going to be awesome.