Page 8 of the FAQ states:
Q: If a location card tells an investigator that he may move to another location and have an encounter there, what happens if the location has any monsters, clue tokens, and/or a gate on it?
A: Ignore all monsters and clue tokens at the new location. Monsters on the board are only dealt with during the Movement Phase. The investigator has a normal Arkham Encounters Phase at the new location, following either the "Gate" or "No Gate" instructions on pages 8-9 of the rulebook.
The Dunwich, Kingsport, and Innsmouth rulebooks all say that an investigator who moves to another location due to an encounter must fight/evade any monsters at the new location. The fact that this interpretation appears in 3 big box expansions suggests that it was a well established and long standing rule. So what forced the re-think on this one? Was it player pressure? Were people unhappy with the original rule?
Edited by Lee418