Ok, so 3-ship Imp lists are a no-no, from what I hear, but one of these is a large ship. It's basically a slow gunnery platform with 2 fleethunds- fast ships running in and out of the enemy formation wreaking havoc
1x Omicron Group pilot+Engine Upgrade+Gunner+Intelligence Agent+FCS
1x Darth Vader + Daredevil+ Engine Upgrade
1x Turr Phennir+ Daredevil+ Stealth Device
Basically Vader with the Engine upgrade can barrel roll and boost in the same turn, and Phennir can if I land a hit. The Intelligence Agent I though would help try to keep my fleethunds out of firing arcs.
Thoughts? (Please be nice, I'm new at this)