I just saw that there exists a rule to set vehicles on fire with flame weapons.
Is there a similar rule about what happens with characters that carry flamer tanks themselves, grenades or similar high-explosive materials with them, if they get on fire ?
If not - why not ? Such a rulebox would make sense as it might happen sometimes...
Even Bolter ammunition and plasma/melta should be a little...instable if set on fire.
Maybe a risk each round would make sense ?