Since I started playing this game, I have nothiced a few signs of the game still being quite young.
I often se e this in that the tactical analysis is a bit to focused on
a)
Find a super winning ship/upgrade combo
b)
Put it all in one swarm
c)
Move it in a straight line towards the enemy
And this is why there is loads of theory on what statistical chances of hits and damage, how some ships or upgrades need to be fixed etc.
I would like to reformulate the game into two basic strategical statements.
a)
The game is very well balanced. You can basically pick ships and upgrades at random and still have a fair chance of winning.
b)
If you stay behind the enemies with your ships pointing towards them, you will win.
The analysis of the dice is not wrong and I think that it is great to have it, but it is the movement after the first confrontation that will determine victory or loss.
It is after all very common to have most or all of your ships unkilled after that first confrontation.
I really am not a master player of this game but IN the game I keep ask ing myself 3 general questions
- I am chasing the enemy, how do I keep it that way?
- The enemy is chasing me, how do I break lose from that?
- Both sides are facing eachother, what should we do next turn?
...and what ships wil l let med do this the best way ?
(usually my strategy for the first two is to move slowly and for the last one to avoid moving right towards them at fisrt ant try to hit them in the side and then do sharp turns)