So, guys.
Great news - fatigue is going to be changed ! Finally !
But there is yet room for improvement.
Is the halving of fatigued characteristics a too hard penalty ? Or is it ok ?
Is it right to set back the fatigue on TB after passing out ? Or should it rather be set on the threshold (otherwise it would be a way to recover really fast) ?
What about shocking and Blood Loss ? Shouldnt they be changed to fit the new fatigue ?
I think it would be a great way to differ shocking from concussive.
And Blood Loss could become Blood Loss (X) like in Beta 1 - with Bleeder Rounds creating blood loss maybe ?
Whats your opinion ?