Hello everyone, and happy holidays. I've been thinking about the game quite a lot lately and have been asking myself "why are pilots restricted to only one type of craft? It's not like Luke and Wedge have only flown X-Wings in their careers..."
So, I've come up with a slight variation of the rules where you can use pilots in separate craft if you so choose, provided they still are treated as unique and the point cost is still the same.
We're going to use Wedge and Ibtisam for example: a Rookie Pilot X-Wing costs 21 points on its own, and a Blue Squadron B-Wing costs 22. Wedge in his X-Wing is 29, and Ibtisam is 28, or 8 and 6 points more than the base pilot for the fighters. So, if Wedge were to instead pilot a B-Wing it would be 22 + 8 or 30 points to deploy, and Ibtisam would be 21 + 6 or 27 points. What does this do? Their pilot skill and unique abilities (and veteran slot) will carry over to the craft they happen to be flying while still keeping their scores relative for game balance.
Has anyone tried this, or has criticism for this system? I honestly think that it still retains the spirit of the game while mixing things up just enough. Bonus points to those who use canon for alternate craft.