Please share any house rules you have using a "requisition" system for Dark Heresy, where players get/request/are assigned their equipment, with achievement (rank) meaning commensurate awards.
- Only War has a logistics system, but I'm not sure how to adapt it for DH
- My current game is completely unbalanced because of equipment - player's are doing whatever they can for Thrones, I'm allowing improbable schemes, there's a huge disparity between player's equipment = combat effectiveness