I got 3 young kids and to make it simple for us to play this is how I do it.
Pick your ship. Pilot skill is ignored. Only the defence, attack, hull and shields are used.
Roll to see who has the highest hits using whatever dice you have.
That person starts and it goes in a clockwise circle for maneuvering. Then once all maneuvering is done pick your targets who are in range. Only using forward firing arcs regardless of ship used.
Roll your attack dice and then defence dice for the defender.
Focus, target lock etc not used.
Still modify dice for range.
Thats about it.
Gets them to concentrate more on placing their ships than picking actions and as they get used to it add more of the core rules into it.
My kids are good. I have lost every game to them so far using these rules.
Also a good idea to teach them how to roll dice so it doesn't bounce across the table knocking stuff.
I tell them to roll it in their hands then place their hand on the table and tip the dice out. If their hand is off the table when the dice roll out they have to roll again.
Hope that may be of some use to those with yound kids.
Cheers
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