mono lore multi sphere deck
Cool deck. Neat to see that combo you mentioned with archers and poisoned stakes and Aragorn. I've always wanted to see that work in a deck, but never considered the Aragorn part.. Mono lore is the only sphere that can pull off getting cards from all the spheres in a mono deck, so it's neat to see that you pulled it off with a deck that has some success.
I'm kind of surprised not to see ranger spikes since I usually choose that over Poisoned spikes every time.
A copy of A sword that was Broken can also solve willpower problems, you probably would not get it on until late game, so it might not make that big of a difference then.
I also just made a Mono lore deck with the same Heroes. i decided to include Gandalf (OHaUH) for consistent questing and attack power early on. I also incuded Word of Command to grab a card from If I need to. with Aragorn's ability I keep him in play all game. Like you said Scroll with Mithrander's advice is pretty crazy.
Cool deck. Neat to see that combo you mentioned with archers and poisoned stakes and Aragorn. I've always wanted to see that work in a deck, but never considered the Aragorn part.. Mono lore is the only sphere that can pull off getting cards from all the spheres in a mono deck, so it's neat to see that you pulled it off with a deck that has some success.
I'm kind of surprised not to see ranger spikes since I usually choose that over Poisoned spikes every time.
A copy of A sword that was Broken can also solve willpower problems, you probably would not get it on until late game, so it might not make that big of a difference then.
I also just made a Mono lore deck with the same Heroes. i decided to include Gandalf (OHaUH) for consistent questing and attack power early on. I also incuded Word of Command to grab a card from If I need to. with Aragorn's ability I keep him in play all game. Like you said Scroll with Mithrander's advice is pretty crazy.
Thanks for the feedback.
Glad you liked the Trap+Archer+Aragorn part. I thought it nifty enough to share.
As for Ranger Spikes: fine card, but the poison stakes are there for just this combo.
It's fun to try different cards instead the ones players always auto-inculde imo.
Specially when you find some new combo that works.
The OHaUH Gandalf+Word of Command is a good idea though. Good advice, going to try that.
On the Sword that was Broken: I considerd the card when making the deck but it didn't make the cut for exactly the reasons you state yourself ![]()