Super Sniperrifle

By Mormancar, in Only War

I would say, more accurately, that each weapon has it's own job.

On the topic of super sniper rifles though, i like a suppressed, best quality, manstopper/toxic round using SP sniper rifle, personally.

The only reason i'd use a triplex or long las is for the felling.

Though when you think about the amount of damage you can deal with the Accurate trait and taking talents like Crack Shot (whichever it is that increases critical damage for ranged attacks) even Orks aren't much trouble to drop.

I would say, more accurately, that each weapon has it's own job.

On the topic of super sniper rifles though, i like a suppressed, best quality, manstopper/toxic round using SP sniper rifle, personally.

The only reason i'd use a triplex or long las is for the felling.

Though when you think about the amount of damage you can deal with the Accurate trait and taking talents like Crack Shot (whichever it is that increases critical damage for ranged attacks) even Orks aren't much trouble to drop.

Triplex lasguns don't even have Felling. :)

Edited by bogi_khaosa

I would say, more accurately, that each weapon has it's own job.

On the topic of super sniper rifles though, i like a suppressed, best quality, manstopper/toxic round using SP sniper rifle, personally.

The only reason i'd use a triplex or long las is for the felling.

Though when you think about the amount of damage you can deal with the Accurate trait and taking talents like Crack Shot (whichever it is that increases critical damage for ranged attacks) even Orks aren't much trouble to drop.

Triplex lasguns don't even have Felling. :)

Yes it has when used in incineration mode. Range drops to 50m, and gains Proven (5) and Felling (4)

Yes it has when used in incineration mode. Range drops to 50m, and gains Proven (5) and Felling (4)

Yeah, I thought he meant when in sniper (accurate) mode, not the useless mode. :) .

Yes it has when used in incineration mode. Range drops to 50m, and gains Proven (5) and Felling (4)

Yeah, I thought he meant when in sniper (accurate) mode, not the useless mode. :) .

Well haven't been that useless mode when you have to have something for Close encounters and Shotgun is at home.

But everyone has their own preference ^_^

Yes it has when used in incineration mode. Range drops to 50m, and gains Proven (5) and Felling (4)

Yeah, I thought he meant when in sniper (accurate) mode, not the useless mode. :) .

Well haven't been that useless mode when you have to have something for Close encounters and Shotgun is at home.

But everyone has their own preference ^_^

"Useless" is hyperbole, but a regular lasgun is better unless you happen to be fighting someting with UT4+.

The Triplex doesn't have a Variable Setting, and Proven (5) works out to the same average damage as a regular lasgun on overcharge (not overload), with lower max damage but lower min damage. And the triplex can't fire semi-auto in Incineration mode.

1. Twin-Linked is the best for a cheesy super rifle, it would get a flat stacking bonus to hit, the double reload time doesn't matter as much (especially on a longlas) and you get an extra hit. And while said hit probably won't benefit from the accurate extra damage, landing an extra shot on something can't be bad, can it?

2. If you wanted a similar AT rifle from an autocannon, adding accurate and changing the RoF/Clip Size would work, but because it is a Heavy Weapon, thankfully would not benefit from the accurate extra damage (which it doesn't need)

2. If you wanted a similar AT rifle from an autocannon, adding accurate and changing the RoF/Clip Size would work, but because it is a Heavy Weapon, thankfully would not benefit from the accurate extra damage (which it doesn't need)

Sure it would - if you have Versatile Shooter :D

Well, i let the AT Rifle remain heavy to make sure, that it

a) got no more damage dice and

b) would require to be either braced or used by someone with Bulging Biceps

It still has a long range, threatens light vehicles and people in Power Armour and packs a wallop good enough for other targets.

M34 Anti Material Rifle
Solid Projectile/Heavy
Range 450m, S/-/-, 3d10+8 I, Pen 6, Clip 5, Rld 2 Full, Accurate, Reliable, 25kg, Extremely Rare

That is the way I used it in my game. Yes it gets insane when combined with versitile shooter but there are plenty of thing which can survive it. And a normal sniper can also take out a Chaos Space Marine and is easier to carry.

......Yeah, I have no clue why they approved versatile shooter, I can't see a single reason for it. The only exception I ever thought was needed to the accurate rule was one to convert pistol weapons to basic with a stock.

M34 Anti Material Rifle

Solid Projectile/Heavy

Range 450m, S/-/-, 3d10+8 I, Pen 6, Clip 5, Rld 2 Full, Accurate, Reliable, 25kg, Extremely Rare

That is the way I used it in my game. Yes it gets insane when combined with versitile shooter but there are plenty of thing which can survive it. And a normal sniper can also take out a Chaos Space Marine and is easier to carry.

It's an inferior lascannon in all respects, except that it has a +10% to hit and is Reliable. OK it weighs less.

Even with Versatile Shooter it is an inferior lascannon (5d10+10 Pen 10 Proven (3) with 50% chance of RF is better than 5d10+8 Pen 6 with 30% chance of RF). For the same Availability, I think.

I'm not trying to be combative, but I don't see what the point is in this weapon. It's a lascannon, but worse.

Edited by bogi_khaosa

The lascannon is the Imperium's main anti tank weapon...read cannon.
This is a rifle, both are heavy and both serve a different role, it's not just about numbers...

Autocannons are scarce, so an AM Rifle which is a stripped Autocannon should be Scarce or Rare.

Maybe it's because i use it in DH were Lascannons are even more inappropriate than Autocannons ;)

The lascannon is the Imperium's main anti tank weapon...read cannon.

This is a rifle, both are heavy and both serve a different role, it's not just about numbers...

They have the exact same role (long range, single-shot high-damage); they perform in the exact same way (except that the lascannon does not need an accurate bonus to do its damage) and are both heavy weapons that need to be braced barring Bulging Biceps. The only difference is that this weighs less and so the user will be less likely to be encumbered.

@bogi_khaosa: You are so far right that they both deliver high damage with single shots, but their intended targets are very different, especially if you do not have Versatile Shooter (a very powerful Talent).

The AM is strong enough to take out any human or abhuman, knock out light vehicles (Killa Kans and Buggies), even CSM are not safe from this weapon.

But is is not intended to take out any tanks from the front (which a Lascannon CAN do).

And the difference in weight helps a lot to carry more ammo or other things.

Remember, my stats are different from Santiagos since i used the old DH Autocannon

AM Rifle (Heavy SP) 300m S/-/- 4d10+5 I, Pen 4, Clip 5, 2 Full, Accurate 20 kg

Edited by segara82

The lascannon is the Imperium's main anti tank weapon...read cannon.

This is a rifle, both are heavy and both serve a different role, it's not just about numbers...

They have the exact same role (long range, single-shot high-damage); they perform in the exact same way (except that the lascannon does not need an accurate bonus to do its damage) and are both heavy weapons that need to be braced barring Bulging Biceps. The only difference is that this weighs less and so the user will be less likely to be encumbered.

As I said, stat wise you are right. But a rpg is more than just stats. A players might want to have a high power AM Rifle. You might give them a lascannon but generally that is not what the player wants.

Also a lascannon needs a crew of two or even three (gun, power sources, tripod), the AM can technically operated by just one person.

Fluffwise it is an entirly different ballpark, it is a cannon vs a AM/sniper rifle...unless you play mathhammer you should knwo the difference...

If i tried to run and gun/snipe with a Las Cannon vs non-material targets, I'd probably get denied the next time i requisitioned one and handed a Long Las instead. That's the ol' IG for ya.

A bolt action anti-material rifle isn't a lascannon, one person can carry it (though better with two), it doesn't try to fit the role of the autocannon OR the lascannon. It isn't light armor/AA/anti personnel or a light tank gun. It also doesn't need the maintenance or crews of either of those, it will do better in bad weather or under rough handling and it can still hurt the foe. But the most important thing is fluff. A regiment or squad that wouldn't use either but wants some heavy hitting power, why is that a wrong choice?