Heavy Repeating Blaster 1 man crew.

By Meathook2236, in Star Wars: Edge of the Empire RPG

I'm getting ready to make a character for the upcoming AoR that our GM is going to be moving too and I and mostly doing it from rules in EotE. I'm envision him as Roadblock from G.I. Joe (the huge heavy weapons guy from the 80's cartoon - rhyming) but as a wookie using a heavy repeating blaster.

I'm a little worried the GM may find this to be a little over the top / no possible. I'm looking for some kind of precedent in the Star Wars universe of a character using a weapon of that magnitude.

To be fair, the Heavy Repeating Blaster is not made to be lugged around, even for a burly Wookiee. Something similar to what Roadblock walks around with is actually closer to the Light Repeating Blaster, which is absolutely something you can cary around.

Let me introduce you to "Heavy"

CloneRookies_1225143298.jpg

That is a Light Repeating Blaster.

According to wookiepidea, ARC troopers.

I think the better question is where are going to go dressed like Vulcan Raven, because i'm betting answer is back on you ship.

Edited by Plan b

There is a Harness attachment listed in the Core Rulebook that reduces the Cumbersome rating of a weapon that uses Ranged (Heavy) and Gunnery by 2, so even a Heavy Repeating Blaster would be Cumbersome 3, so not a problem for any Wookie!

Munchkin

No real precedent in star wars that I can think of for a dude walking around soloing an e-web. "Heavy weapons guy" is a standard type though. As others have said within the system the e-web thing is viable using the weapon harness.

As for munchkins... It depends heavily on the player. If the campaign allows and you walk in saying you want to solo an e-web... As a gm I'm going to be really hesitant to agree. If you just want to be the heavy, and you keep your weapons choices carefully appropriate for each adventure, I'd be ok with it.

When the players get assigned a mission to march 50 miles through the jungle to the target, the munchkin will requisition the one man e-web. Roadblock will requisition a heavy blaster rifle, because he wants something light enough to haul that far and small enough that it won't be snagging on every bush and vine, and still able to unload a lot of auto fire onto the target.

Also as a sidenote, as the gm I'd upgrade all checks to solofire an e-web (fixed or harnessed). Remember, e-web is short for EWHB: emplacement weapon heavy blaster. By definition its supposed to be operated from a fixed location by a crew. If you aren't doing that, you're looking a a good reason to justify the risk of rolling a despair.

Roadblocks's gun is really big. Maybe it is kind of the equivalent of an E-Web.

http://mikescollection.files.wordpress.com/2012/05/158915_trailer-gi-joe-retaliation.jpg

Depends on your source, but Roadblock was typically depicted as using a Browning M2 machine gun, which is more or less the analog to the e-web. However the m2 weighs in around 85 pounds, and that's without a tripod or ammo, and it can't be fired from the hip with any kind of control or accuracy, if at all. But it does look cool on camera, so I can understand why someone would want to make a character that does so.

This goes back to what I was saying earlier, there's a time and place for the heavy weapons guy to solo carry a harness mounted e-web, just as there is a time and place for the heavy rifle, the light repeater, and the missile tube. If the player is going to make a reasonable decision on what to drag along with him based on the situation, I see no reason to say no. But if the player is going to be whipping out the e-web even when it makes no force-damned sense to do so, then he's just trying to "win" star wars.

I'd say let him, assuming the player understands that on most semi-civilized worlds he won't be able to just walk around with a BFG (and assuming that's the kind of game the want to play).

http://starwars.wiki.../File:E-web.jpg

Please <_< , it's 6' long and has a power generator the size of a cooler. What they mean when they say it can be used by one person is that it can be set up and then fired by one person.

**** munchkins...

Here's a whole thread discussing this very thing:

http://community.fantasyflightgames.com/index.php?/topic/90174-heavy-repeating-blaster/

Edited by FuriousGreg

http://starwars.wiki.../File:E-web.jpg

Please <_< , it's 6' long and has a power generator the size of a cooler. What they mean when they say it can be used by one person is that it can be set up and then fired by one person.

**** munchkins...

Here's a whole thread discussing this very thing:

http://community.fantasyflightgames.com/index.php?/topic/90174-heavy-repeating-blaster/

If that's the case, they really should have given it a higher Encumbrance rating because, right now, it's possible to carry it around and use it like a really big rifle.

As the player, I don't plan on walking the streets lugging, clearly a weapon that should be mounted on a vehicle or a semi-perm location. This is for when its time to take the fight to the imps. Walking down the ramp off the ship, wasting stormies left and right. Its also something I don't plan on seeing until the "higher levels". My Standard weapon is either going to be an auto fire bowcaster or a light repeating blaster.

I'm more wondering if this is an option as I know most talents (deadly accuracy) don't apply to gunnery weapons.

Edited by Meathook2236

http://starwars.wiki.../File:E-web.jpg

Please <_< , it's 6' long and has a power generator the size of a cooler. What they mean when they say it can be used by one person is that it can be set up and then fired by one person.

**** munchkins...

Here's a whole thread discussing this very thing:

http://community.fantasyflightgames.com/index.php?/topic/90174-heavy-repeating-blaster/

Also with out knowing the background of the request, I would suggest you maybe limit tossing derogatory claims around . . .

(Sorry for the second post, couldn't get it into the edit of my other post).

Edited by Meathook2236

As the player, I don't plan on walking the streets lugging, clearly a weapon that should be mounted on a vehicle or a semi-perm location. This is for when its time to take the fight to the imps. Walking down the ramp off the ship, wasting stormies left and right. Its also something I don't plan on seeing until the "higher levels". My Standard weapon is either going to be an auto fire bowcaster or a light repeating blaster.

I'm more wondering if this is an option as I know most talents (deadly accuracy) don't apply to gunnery weapons.

Well if its an AoR game there's a gunner spec that would have a more applicable talent tree, probably more what you have in mind.

As the player, I don't plan on walking the streets lugging, clearly a weapon that should be mounted on a vehicle or a semi-perm location. This is for when its time to take the fight to the imps. Walking down the ramp off the ship, wasting stormies left and right. Its also something I don't plan on seeing until the "higher levels". My Standard weapon is either going to be an auto fire bowcaster or a light repeating blaster.

I'm more wondering if this is an option as I know most talents (deadly accuracy) don't apply to gunnery weapons.

Well if its an AoR game there's a gunner spec that would have a more applicable talent tree, probably more what you have in mind.

Most Talents will work with personal scale Gunnery weapons, including Deadly Accuracy. OTOH, the Gunner from AoR Beta is about using vehicle/starship-mounted planetary scale weapons, so it might not be what he's looking for.

I would strongly advise the heavy blaster rifle (HBR) instead of the light repeating blaster (LRB). For one thing, it's somewhat more legal (not Restricted). For another, it can mount the Augmented Spin Barrel. With that attachment and some Mods, the HBR can outperform the LRB.

the Gunner from AoR Beta is about using vehicle/starship-mounted planetary scale weapons, so it might not be what he's looking for.

That's a negative ghost rider, the talents and skills work equally well for the ground trooper, and probably better then other shooty specsif you just wanna be the guy with the big gun.

I can understand the confusion, its in the Ace career, and the description does talk all about vehicle weapons, but if you actually look at the stats and build options the Gunner spec applies just as well to the guy with the repeating blaster as it does the guy with the turbolaser.

the Gunner from AoR Beta is about using vehicle/starship-mounted planetary scale weapons, so it might not be what he's looking for.

That's a negative ghost rider, the talents and skills work equally well for the ground trooper, and probably better then other shooty specsif you just wanna be the guy with the big gun.

I can understand the confusion, its in the Ace career, and the description does talk all about vehicle weapons, but if you actually look at the stats and build options the Gunner spec applies just as well to the guy with the repeating blaster as it does the guy with the turbolaser.

Are you saying that with an eye on the Updates? Several of the Gunner Talents were changed out for new ones that are fairly vehicle/starship-specific.

the Gunner from AoR Beta is about using vehicle/starship-mounted planetary scale weapons, so it might not be what he's looking for.

That's a negative ghost rider, the talents and skills work equally well for the ground trooper, and probably better then other shooty specsif you just wanna be the guy with the big gun.

I can understand the confusion, its in the Ace career, and the description does talk all about vehicle weapons, but if you actually look at the stats and build options the Gunner spec applies just as well to the guy with the repeating blaster as it does the guy with the turbolaser.

Are you saying that with an eye on the Updates? Several of the Gunner Talents were changed out for new ones that are fairly vehicle/starship-specific.

Excrement, no I did not remember the updates.... Ok I revise my previous statement, the gunner is still a good option for a ground guy if you want flexibility, but probably not as good a roadblock depending on the rest of the party and campaign.

Gotta say, had they made those new talents say "Using a gunnery weapon" instead of "vehicle or starship" it might be more interesting...

The description for heavy repeating blasters states that it's a two-man job, with one person as the gunner and the other "handling the generator and power couplings".Thus, I'd allow someone with a sufficient Brawn to carry a heavy repeating blaster around, but someone else would have to follow them and devote an action every round toward regulating the weapon's power output. This would normally only require a Simple Mechanics check, although Setback die would be added under stressful circumstances (such as being shot at, particularly without cover).

I think where FFG made their mistake is considering an E-WEB to be a heavy repeating blaster. The E-WEB is heavier class of weapon in my opinion. I think it should have the stats of the autoblaster and take 6 people to carry, like you see in the movie.

Even though it skill is Gunnery, all a HRB can do to a YT-1300/X-Wing is a lot os scratches. Against a TIE, it need 6 successes to make a point damage past armor. And how much is that on the vehicle scale? 0.1 hull?

As it is, the Autoblaster does (at the very least) twice the damage, for half the price.

There is no seamlessness integration of the personal scale and vehicle scale weapons. Looks like two teams made the game.

If the HRB is a equivalent to a M2 .50 cal, IMHO, autoblasters should be the exact same weapon, but mounted on a vehicle.

IMHO, the "quad-laser cannons" on the Falcon, should be 4 HBR linked. As it relates to WW2 Gunnery stations. I recall only a Jap bomber had a Duo 20mm tail-gun. Most gunner stations on bombers were .30 or .50 cal guns.

The Laser cannons on X-Wings, Y-Wings, TIEs, could be equivalent to 15, 20 or 30mm cannons on WW2 fighters. Even then, most WW2 fighters carried very few 20-30mm with low ammo, and to complement they had some .30 or .50 cal guns.

I think those analogies are good to make the "world/system" more consistent.

Cheers,

I think where FFG made their mistake is considering an E-WEB to be a heavy repeating blaster. The E-WEB is heavier class of weapon in my opinion. I think it should have the stats of the autoblaster and take 6 people to carry, like you see in the movie.

Yeah, every other iteration has had the EWeb be it's own classification of weapon.

This game is also missing the whole "Blaster Cannon" class of weapon too. The single shot heavy cannon like the Hoth Trench Gunners and Jabba's Sail Barge Guard used.

I'm betting the larger guns such as the sail barge deck gun, or rebel atgar cannon/turrets will be in an age of rebellion book. We have to keepbin mind that the characters in this game are, for the most part, not front line warfare types.

Can I get the Titanium Model?