I was thinking about adding an attachment to our game and was looking for suggestions and reviews to help fine tune it so that it's not overpowered. It does require a new weapon quality, so I'll go over that first.
Burst-Fire - A weapon with Burst-Fire functions similarly to those with Auto-Fire, however it cannot be used to attack an area or multiple targets. Additionally, it is limited to two additional hits.
Rapid Cycling Chamber
Weapons: Ranged Light/Ranged Heavy
Base Modifiers: The weapon gains the Burst-Fire trait.
Modification Options: I'm not sure what to add here
Hard Points Required: 1
Cost: 500
What do you guys think? I was considering making it so that the initial attachment added 1 set back die and that 1 mod would remove 1 set back die. Doing this would make it not as good upfront but could be made better. Adding accurate mods or damage mods to it would be handy, but I don't want to start out with too much.
Ahrimon