So I wanted to post this because reading through many posts and listening to podcasts and gameplay videos there seems like there is some confusion.
The RAW states: page 205: if the check is a successful, each uncanceled success +1 damage to the successful check.
To me this means if I am using a blaster pistol damage 6 and roll my skill check and get 2 Failures and 5 successes I do 6+3 uncanceled successes for 9 damage. Likewise, if I rolled my check and get 3 failures and 4 successes I would do 6+1 uncanceled success for 7 damage. You never can do base damage.
The reason I bring this up is I see people talking about net successes and subtracting 1 success for the "hit" then left over successes add to damage. That doesn't seem to be the case and I don't think the system is suppose to be complicated like that.
Thoughts?