Hey, A-Wings are great, don't me wrong. They remind me of composite hockey sticks. They perform great right up until the moment when they suddenly and unexpectedly shatter into a million pieces.
The difference is that the B-Wing might eat damage all the time (which it's NOT, if you're doing it right), but it's got a big stomach. The Greens can't afford a single bad roll of the dice or they implode quickly.
That son of a B-wing!!!
Hey, A-Wings are great, don't me wrong. They remind me of composite hockey sticks. They perform great right up until the moment when they suddenly and unexpectedly shatter into a million pieces.
The difference is that the B-Wing might eat damage all the time (which it's NOT, if you're doing it right), but it's got a big stomach. The Greens can't afford a single bad roll of the dice or they implode quickly.
You get to control the dice more with the Greens, which is why I like them. However, discussion about greens really belongs in another thread - so... I'll make one! ![]()
Fair enough.
But anyway yeah my point is just that Advanced Sensors is one of the most incredible upgrades in the game when used right, and the B-Wing is an extremely wily and potent little ship if you learn to make its dial work for you, rather than being a slave to it. People seriously forget "Oh - he's got a 1-turn. Curses" because nobody ever uses it because it's red. It's a lot more tempting to bust out the entire dial when you can still focus/target lock/barrel roll before doing so.