I won't get into the various justifications or counter-arguments involved in letting a space marine run along with starting level humans. Its your game so you should run whatever you want, however you want. If I was a non-SM player at your table though, I would expect some kind of compensation to balance things out...and although the nailgun sounds neat I'm not sure I would be bought so cheaply =P.
On the topic of damaging your SM, I highly recommend you use tools that already exist. Specifically, the Sergeant orders and the Las-gun expertise/mastery talents from Hammer of the Emperor.
If you combine the "Get Them!" order (+3 damage) with the various lasgun barrage and volley talents, a squad of dominates armed with bog standard lasguns on Overload setting can start putting out like 1d10+12 with 2 AP damage per hit. That should make even a space marine cautious.