Spirited Rangers

By Ranger of the Force, in Strategy and deck-building

Here is what I have come up with as far as rangers and traps go, let me know if you see any glaring weaknesses or if you have any suggestions. I have not played it yet, so this is theoretical and I might have cards that are not that necessary:

Heroes: Denethor, Faramir, Glorfindel (Sp) =24 threat

Allies (22):

Warden of Healing x3

Ithilien Tracker x3

Anborn x2

Gandalf x3

Gleowine x2

Hemermarth Riversong

Envoy of Peregir x3

Ethir Swordsman x3

Arwen Undomial x2

Attachments (15):

Ranger Spikes x3

Ranger Bow x3

Poisoned Stakes x3

Asfaloth x3

Light of Valinor x3

Events (13):

Daeron's Runes x3

Test of Will x2

Hasty Stroke x2

Elrond's Council x3

Forest Patrol x3

Edited by Ranger of the Force

Daeron's Runes ought to get you to light of valinor and asfoloth very rapidly, I reckon you should ditch a copy of each for forest snare.

How useful is it to have Faramir instead of, say, Aragorn? Or is it more because of flavor reasons?

How useful is it to have Faramir instead of, say, Aragorn? Or is it more because of flavor reasons?

Flavor mostly, I realize there are better options, and I may go that route, but I'll give Faramir a try first.