I've gone 7-0 with this Kath Scarlet list, and wanted to share it and some of the strategy it can employ that I've enjoyed.
Kath Scarlet (46pts)
- Expert Handling
- Ion Cannon
- Rebel Captive
2x Saber Squadron Pilot (27pts)
- Push the Limit
- Stealth
I typically play 5 to 7 ship imperial lists so this squad was a big departure for me. It developed from wanting to explore the ability to disrupt maneuverability and squad cohesion from the combo of Stress and Ion (for those unaware, ion is a 1 forward WHITE maneuver, so stress isn't removed and therefore no action). I was pretty set on Kath's configuration, but wanted to make sure she was going to be targeted (Rebel Captive), so instead of my usual tie swarm, I went with the Sabers (I also almost did Soontir Fel and Dark Curse, but was worried about firepower). The Sabers almost always flank, and Kath can really slow roll to allow them to completely take a surprising route and make it around in time. She does this by doing repeating forward 1 barrel roll back. This is almost an endless shuttle stall allowing Sabers plenty of time to be where I want them to be. When engagement happens, I typically stack Evade & Focus with Sabers which with their 4+ Agility makes them undesirable targets if they changed directions to even target them (or have turrets). Kath typically can disrupt or completely take out their main ship since it typically has the highest PS and therefore receives stress firing at Kath. She then Ion Cannons them (with possibly another stress) and they are not K-Turning or hard turning w/o stress for awhile and at least temporarily out of fight a few rounds. And with engagement happening typically near my side of board then she can force off a dangerous pilot (aka Wedge). While that pilot is out for a bit, my squad can typically pick apart what is left. Another interesting thing that has happened is that some players completely try to ignore Kath from aversion to the stress caused, while they should focus fire. Some players will play correctly, but I have been surprised by how much it messes with several player's psyche.