If you want to make advanceds work, I recommend:
Jonus, PtL, Homing Missile
Tempest w/ Cluster Missile
Tempest w/ Cluster Missile
Scimitar w/ Proton torp
The list hits hard in the initial volley, as its not impossible to line up all 4 missiles shooting on turn 2. As much as I like bombers, the Advanced is a better dog fighter after the missiles are away, and they make a good contribution to the list as opposed to just using more bombers.
IMO, the advanced my be one point over pointed, but I don't think I'd drop it more than that. In a match of 5x Advanceds vs 4x X-Wings, I'd take the 5 advanceds. 3 Defense dice + Evade really does pay off vs 3 attack dice, and the ability to target lock when you don't have a shot helps the advanceds in the long game vs the X-Wings.