For those who don't know, I've set myself the challenge to create 5 characters who are just plain ordinary. Once I've created them, I'll then set about gaming with them to see how well they survive a 40K conspiracy. Being a bit of fun, I won't be using the names from Dark Heresy. Instead, much like the game itself, I'll just make them up as I go along. So here goes:
All characters begin as just plain "citizens" from Page 338 of the Dark Heresy Rulebook. Due to their differing lifestyles, their profiles will be slightly altered but I'm sure you won't cry "cheat" when you see them. Please bear in mind that any Skills and Talents I list are the ones that make them different; they all have the Skills common to all "Citizens". They don't have a homeworld, as I want to keep them as "normal" as possible.
"No-Mates" Billy:
A loner despised by all, including his family, Billy has had to make a life for himself using any means at his disposal. From picking pockets to gambling, he spends his life in the streets and walking from one place to the next.
WS 20 BS 20 S 30 T 30 AG 30 INT 20 PER 35 WP 35 FEL 15
Skills: Gamble, Sleight of Hand ( I'm tempted to add Survival-Urban )
Talents: Unremarkable
"Cabby" Carl:
One of a long line of cab drivers, Carl continues to drive the same taxi that his father and grandfather drove. From the lower streets to the upper highway, cabby Carl knows how to get you from A to B.
WS 20 BS 20 S 30 T 30 AG 30 INT 30 PER 30 WP 30 FEL 30
Skills: Drive Ground Vehicle, Navigation Surface (Ghost City only), Tech-Use (Cab Only), Trade (unsurprisingly) Cabby
Talents: ...em...none
"Hairdresser" Molly:
With an uncanny ability to make even the grumpiest people talk, Molly is as skilled with her tongue as she is with her scissors.
WS 20 BS 20 S 30 T 30 AG 30 INT 30 PER 30 WP 30 FEL 40
Skills: Charm, Inquiry, Trade Hairdresser
Talents: Though skilled with scissors, it's not enough for Bladesmaster
Weapons: Scissors do make useful knives
"Stripper" Sarah:
Working at Droolers Tavern, Sarah is one of the most popular stripper, pole dancer and all round babe. Droolers prides itself of being able to make any man happy after a long monotonous day doing the Emperor's work. This reputation is largely thanks to Sarah.
WS 20 BS 20 S 30 T 30 AG 40 INT 30 PER 30 WP 30 FEL 40
Skills:
Blather, Charm, Performer, Scrutiny, Trade -
Talents: Catfall, Talented - Perfomer
"Citizen" Clare:
This one is really more of a plain, ordinary, unimpressive, nothing special Citizen. She's exactly what the rulebook profile says. It was only fair to include an unmodified character.
WS 20 BS 20 S 30 T 30 AG 30 INT 20 PER 30 WP 30 FEL 30
So those are the characters who unwittingly become involved in an investigation carried out by the Inquisition. Set in Ghost City the game has as the main adversaries Cult Initiates and Fanatics , though other adversaries will be included into the mix.
When opportunity allows, I'll tell the story armed with dice and a good imagination. Posting each game as I play it. So stay tuned and see if the Average Joes can uncover the evil schemes of Cultists, or see them cataclysmically fail. Either way this should be interesting.......