My Fan Cards

By Draco Mageat, in UFS General Discussion

First of all I'd like to say, these aren't going to be anywhere near as good as Xenomics but I'd like to get them down anyway. I do have one advantage though: I'm not restricted by pictures!

As this is a work in progress, expect more to come.

First, cards that should have been in the SC3 sets:

*Collossus* 6/6 (N/A)

[All] [Earth]

Character 3/50

You may not play blocks.

G: ?

Ht: 19'3''

Wt: 987

Bt: ?

(these values are made up)

New Soul 6/6 (+0M)

[infinity] [infinity]

Character 0/40

At the start of they game, you may put any number of Soul counters on this character, these counters cannt be removed or added in any other way. Your handsize is increased by 1 and your maximum vitality is decreased by 3 for each Soul counter on this card.

At the start of the game, you may search your deck for up to 2 character cards and choose an ability from each of them. Tis character has those abilities. Attach those cards to this card.

G: ?

Ht: ??

Wt: ??

Bt: ?

And now some SC2 goodies:

*Inferno* 6/6 (+0M)

[Death] [Fire] [Void]

Character 5/21

You cannot reduce the damage of attacks or block or negate attacks.

E, Commit, Discard 2 momentum: If this attack would deal damage, instead your opponents vitality becomes a third of their maximum vitality (rounded up).

G: ?

Ht: ?

Wt: 0

Bt: ?

( non-physical so weightless)

Tales of Phantasia:

Dragon Slayer 4/2 (N/A)

[All] [Chaos] [Fire]

Attack 3M 2

Ranged, Powerful: 2

E: remove any face up card with dragon in its name from the game.

Tractor Beam 5/3 (N/A)

[Good] [Void] [Water]

Attack 4M 3

Magic

E: This attacks damage becomes equal to 5 less than your opponents weight divided by 20. (rounded up.) Only playable if your opponents weight is between 100 and 300.

Heavey Charm 2/4 (+2M)

[Earth] [Order] [Void] [Water]

Foundation

Your Character gains 200 IBs.

E, commit: The damage of this throw attack becomes 1.

Bloody Roar: Primal Fury cards:

*Uranus* 6/6 (+0M)

[Good] [Life] [Void]

Character 6/22

E: Look at the top 3 cards of your deck and put thm back in any order.

First F, discard 2 momentum or loose 4 vitality: Place 3 Zoanthropy counters on this card and flip it.

//

*The Chimera* -/6 (+0M)

[Good] [Life] [Void]

Character 5/25

Your attacks get +1 damage as long as this character has a Zoanthropy counter on it.

At the end of your turn, remove a Zoanthropy counter from this card. When there are no Zoanthropy counters on this card, discard your momentum and flip it.

E, Commit: Double your attacks damage. At the end of your turn, you must remove 2 additional Zoanthropy counters from this card.

*Cronos* 6/6 (+0M)

[All] [Fire] [Order]

Character 7/21

E: Change the zone of this punch attack to any other zone.

First F, discard 2 momentum or loose 5 vitality: Place 4 Zoanthropy counters on this card and flip it.

//

*The Phoenix*

[All] [Fire] [Order]

Character 6/25

At the end of your turn, remove a Zoanthropy counter from this card. When there are no Zoanthropy counters on this card, discard your momentum and flip it.

E: Your opponent looses 1 vitality. Only playable if this is your attack.

*Cronos* 6/6 (+0M)

[All] [Fire] [Order]

Character 7/21

E: Change the zone of this punch attack to any other zone.

First F, discard 2 momentum or loose 5 vitality: Place 4 Zoanthropy counters on this card and flip it.

//

*The Penguin*

[All] [Fire] [Order]

Character 7/21

At the end of your turn, remove a Zoanthropy counter from this card. When there are no Zoanthropy counters on this card, discard your momentum and flip it.

E, Gain one vitality: Your attack gets +1 speed.

And now my character:

*Ryuuka* 6/6 (+0H)

[Fire] [Void]

Character 7/21

As long as this card isn't commited, it has all resourse symbols printed on your opponents character card(s).

R: Before you make a control check for a card that could be used as a high block, that control check gets +X where X is the block modifier.

R, Commit: After you pass a control check for a card with "dragon" in its name, you gain vitality equal to that check.

G: M

Ht: 6'0''

Wt: 92

Bt: ?

(needs to be light to fly)

New soul would be disgustingly broken

infinte shooting cap since it doesn't copy the static.

LOLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL

it's not that broken as far as I can tell. requires a lot of foundations and attacks to be abuseable.

IMO what's more interesting is what would happen if you just copied the static.

Turns out New Soul is broken with Bakers Daughter. it doesn't specify the token type so all your soul counters count towards it aswell as the defense tokens meaning that as long as your opponents handsize isn't above 13 you will always get in atleast 1 attack per turn. I wanted it to use foundations so it was more interesting but clearly it needs to be character only.

new stuff added, I'm feeling talesy today.

more updating time.

I'll do renders of some of these sometime.