I have a player in my campaign that plays a Moritat death cult assassin.
I do not feel that any of the back grounds presented fits. I think this is one of the core 40k back grounds, and also quite common among inquisitors acolytes. So maybe add a "Death Cult" back ground?
It could look something like this:
Starting skills: Common lore (death cults), Stealth, Awareness, Parry
Starting talents: Weapon training (some melee weapon)
Starting equipment: Body glove, some melee weapon
Back ground bonus: no good idea yet, anyone?
Bonus aptitude: Offence
Recommended roles: Assassin, Desperado, Warrior